private void Babah(Bomb bomb) { ChangeSost(bomb.bombPlace, Sost.огонь); Flame(bomb.bombPlace, Arrows.left); Flame(bomb.bombPlace, Arrows.right); Flame(bomb.bombPlace, Arrows.up); Flame(bomb.bombPlace, Arrows.down); player.RemoveBomb(bomb); Blaze(); NeedClear(); }