/// <summary> /// Create data in database /// </summary> /// <param name="bodyExercise">Data</param> /// <returns>insert data</returns> public BodyExercise Create(BodyExercise bodyExercise) { if (bodyExercise == null) return null; if (bodyExercise.Id == 0) { var key = new BodyExerciseKey(); var sequencerManager = new SequencerManager(); do { key.Id = sequencerManager.GetNextValue(_dbContext, 2, "bodyExercise"); } while (Get(key) != null); // Test Record exist bodyExercise.Id = key.Id; } if (bodyExercise.Id == 0) return null; var bodyExerciseRow = new BodyExerciseRow(); BodyExerciseTransformer.ToRow(bodyExercise, bodyExerciseRow); _dbContext.BodyExercise.Add(bodyExerciseRow); _dbContext.SaveChanges(); return BodyExerciseTransformer.ToBean(bodyExerciseRow); }
/// <summary> /// Create data in database /// </summary> /// <param name="muscularGroup">Data</param> /// <returns>insert data</returns> public MuscularGroup Create(MuscularGroup muscularGroup) { if (muscularGroup == null) return null; if (muscularGroup.Id == 0) { var key = new MuscularGroupKey(); var sequencerManager = new SequencerManager(); do { key.Id = sequencerManager.GetNextValue(_dbContext, 1, "muscularGroup"); } while (Get(key) != null); // Test Record exist muscularGroup.Id = key.Id; } if(muscularGroup.Id == 0) return null; var muscularGroupRow = new MuscularGroupRow(); MuscularGroupTransformer.ToRow(muscularGroup, muscularGroupRow); _dbContext.MuscularGroup.Add(muscularGroupRow); _dbContext.SaveChanges(); return MuscularGroupTransformer.ToBean(muscularGroupRow); }
/// <summary> /// Create data in database /// </summary> /// <param name="muscle">Data</param> /// <returns>insert data</returns> public Muscle Create(Muscle muscle) { if (muscle == null) return null; if (muscle.Id == 0) { var key = new MuscleKey(); var sequencerManager = new SequencerManager(); do { key.Id = sequencerManager.GetNextValue(_dbContext, 4, "muscle"); } while (Get(key) != null); // Test Record exist muscle.Id = key.Id; } if (muscle.Id == 0) return null; var row = new MuscleRow(); MuscleTransformer.ToRow(muscle, row); _dbContext.Muscle.Add(row); _dbContext.SaveChanges(); return MuscleTransformer.ToBean(row); }