public override void Perform(Board board, Room room) { Console.WriteLine("Mechanical damage has caused a local power outage."); }
public override void Perform(Board board, Room room) { Console.WriteLine("The room is ablaze with fire. Staying here is hazardous!"); }
public override void Perform(Board board, Room room) { Console.WriteLine("The door slams shut behind you and refuses to open."); }
public override void Perform(Board board, Room room) { board.activePlayer.slimed = true; Console.WriteLine("You slip and fall onto some sticky foul smelling slime!"); }
public abstract void Perform(Board board, Room room);