public RemotePlayer(PokerGame game, PlayerInfo player, IBluffinClient client, IBluffinServer server, int tableId) { Game = game; Player = player; Client = client; TableId = tableId; Server = server; }
public int CreateTable(CreateTableCommand c) { ListTables(); m_LastUsedId++; while (m_Games.ContainsKey(m_LastUsedId)) m_LastUsedId++; var game = new PokerGame(new PokerTable(c.Params)); m_Games.Add(m_LastUsedId, game); var p = game.Table.Params; Logger.LogTableCreated(m_LastUsedId, p); Logger.LogGameCreated(m_LastUsedId); game.Start(); return m_LastUsedId; }