internal void Init(BigEndianReader reader) { char b = (char)reader.ReadByte(); MapVersion = reader.ReadByte(); Id = (int)reader.ReadUInt(); if (MapVersion >= 7) { Encrypted = reader.ReadBoolean(); EncryptedVersion = reader.ReadByte(); int count = reader.ReadInt(); if (Encrypted) { byte[] buffer = CustomHex.ToArray(CustomHex.FromString("649ae451ca33ec53bbcbcc33becf15f4", false)); byte[] buffer2 = reader.ReadBytes(count); int num7 = (buffer2.Length - 1); int n = 0; while (n <= num7) { buffer2[n] = Convert.ToByte((buffer2[n] ^ buffer[(n % buffer.Length)])); n += 1; } reader = new BigEndianReader(buffer2); } } RelativeId = (int)reader.ReadUInt(); MapType = reader.ReadByte(); SubAreaId = reader.ReadInt(); TopNeighbourId = reader.ReadInt(); BottomNeighbourId = reader.ReadInt(); LeftNeighbourId = reader.ReadInt(); RightNeighbourId = reader.ReadInt(); ShadowBonusOnEntities = reader.ReadUInt(); if (MapVersion >= 9) { int readColor = reader.ReadInt(); BackGroundAlpha = (readColor & 4278190080) >> 32; BackgroundRed = (readColor & 16711680) >> 16; BackgroundGreen = (readColor & 65280) >> 8; BackgroundBlue = readColor & 255; var gridColor = reader.ReadUInt(); var gridAlpha = (gridColor & 4278190080) >> 32; var gridRed = (gridColor & 16711680) >> 16; var gridGreen = (gridColor & 65280) >> 8; var gridBlue = gridColor & 255; GridColor = (gridAlpha & 255) << 32 | (gridRed & 255) << 16 | (gridGreen & 255) << 8 | gridBlue & 255; } else if (MapVersion >= 3) { BackgroundRed = reader.ReadByte(); BackgroundGreen = reader.ReadByte(); BackgroundBlue = reader.ReadByte(); } BackGroundColor = (BackgroundRed & 255) << 16 | (BackgroundGreen & 255) << 8 | BackgroundBlue & 255; if (MapVersion >= 4) { ZoomScale = (Convert.ToDouble(reader.ReadUShort()) / 100); ZoomOffsetX = reader.ReadShort(); ZoomOffsetY = reader.ReadShort(); if (ZoomScale < 1) { ZoomScale = 1; ZoomOffsetX = 0; ZoomOffsetY = 0; } } UseLowPassFilter = reader.ReadBoolean(); UseReverb = reader.ReadBoolean(); if (UseReverb) { PresetId = reader.ReadInt(); } else { PresetId = -1; } BackgroundsCount = reader.ReadByte(); int backgroundsCount = BackgroundsCount; int i = 1; while (i <= backgroundsCount) { Fixture item = new Fixture(); item.Init(reader); BackgroundFixtures.Add(item); i += 1; } ForegroundsCount = reader.ReadByte(); int foregroundsCount = ForegroundsCount; int j = 1; while (j <= foregroundsCount) { Fixture fixture2 = new Fixture(); fixture2.Init(reader); ForegroundFixtures.Add(fixture2); j += 1; } CellsCount = 560; reader.ReadInt(); GroundCRC = reader.ReadInt().ToString(); LayersCount = reader.ReadByte(); int layersCount = LayersCount; int k = 1; while (k <= layersCount) { Layer layer = new Layer(); layer.Init(reader, MapVersion); Layers.Add(layer); k += 1; } int cellsCount = CellsCount; int m = 1; uint oldMvtSys = 0; TopArrowCells = new List <int>(); BottomArrowCells = new List <int>(); RightArrowCells = new List <int>(); LeftArrowCells = new List <int>(); while (m <= cellsCount) { CellData data = new CellData(m); data.Init(reader, MapVersion, this); if (oldMvtSys == 0) { oldMvtSys = (uint)data.MoveZone; } if (data.MoveZone != oldMvtSys) { IsUsingNewMovementSystem = true; } Cells.Add(data); m += 1; } }
internal void Init(BigEndianReader reader) { reader.ReadByte(); this.MapVersion = reader.ReadByte(); this.Id = (int)reader.ReadUInt(); if (this.MapVersion >= 7) { this.Encrypted = reader.ReadBoolean(); this.EncryptedVersion = reader.ReadByte(); int count = reader.ReadInt(); if (this.Encrypted) { byte[] buffer = CustomHex.ToArray(CustomHex.FromString("649ae451ca33ec53bbcbcc33becf15f4", false)); byte[] buffer2 = reader.ReadBytes(count); int num7 = (buffer2.Length - 1); int n = 0; while (n <= num7) { buffer2[n] = Convert.ToByte((buffer2[n] ^ buffer[(n % buffer.Length)])); n += 1; } reader = new BigEndianReader(buffer2); } } this.RelativeId = (int)reader.ReadUInt(); this.MapType = reader.ReadByte(); this.SubAreaId = reader.ReadInt(); this.TopNeighbourId = reader.ReadInt(); this.BottomNeighbourId = reader.ReadInt(); this.LeftNeighbourId = reader.ReadInt(); this.RightNeighbourId = reader.ReadInt(); this.ShadowBonusOnEntities = reader.ReadInt(); if (this.MapVersion >= 3) { this.BackgroundRed = reader.ReadByte(); this.BackgroundGreen = reader.ReadByte(); this.BackgroundBlue = reader.ReadByte(); } if (this.MapVersion >= 4) { this.ZoomScale = (Convert.ToDouble(reader.ReadUShort()) / 100); this.ZoomOffsetX = reader.ReadShort(); this.ZoomOffsetY = reader.ReadShort(); } this.UseLowPassFilter = reader.ReadBoolean(); this.UseReverb = reader.ReadBoolean(); if (this.UseReverb) { this.PresetId = reader.ReadInt(); } this.BackgroundsCount = reader.ReadByte(); int backgroundsCount = this.BackgroundsCount; int i = 1; while (i <= backgroundsCount) { Fixture item = new Fixture(); item.Init(reader); this.BackgroundFixtures.Add(item); i += 1; } this.ForegroundsCount = reader.ReadByte(); int foregroundsCount = this.ForegroundsCount; int j = 1; while (j <= foregroundsCount) { Fixture fixture2 = new Fixture(); fixture2.Init(reader); this.ForegroundFixtures.Add(fixture2); j += 1; } this.CellsCount = 560; reader.ReadInt(); this.GroundCRC = reader.ReadInt().ToString(); this.LayersCount = reader.ReadByte(); int layersCount = this.LayersCount; int k = 1; while (k <= layersCount) { Layer layer = new Layer(); layer.Init(reader, this.MapVersion); this.Layers.Add(layer); k += 1; } int cellsCount = this.CellsCount; int m = 1; uint oldMvtSys = 0; while (m <= cellsCount) { CellData data = new CellData(); data.Init(reader, this.MapVersion); if (oldMvtSys == 0) { oldMvtSys = (uint)data.MoveZone; } if (data.MoveZone != oldMvtSys) { IsUsingNewMovementSystem = true; } this.Cells.Add(data); m += 1; } }