protected void OnEnable() { this.bloxLoaded = false; if (this.scriptDirty) { Debug.Log("OnEnable", "BloxEditorWindow", Color.yellow); this.Deserialize(); } else { plyVariables obj = this.variables; if (obj != null) { obj.BuildCache(); } this.scriptType = BloxUtil.GetType("BloxGenerated." + this.ident, "Assembly-CSharp, Version=0.0.0.0, Culture=neutral"); } }