static BloxSerializer() { BloxSerializer.writers = new Dictionary <Type, Func <object, byte[]> >(); BloxSerializer.readers = new Dictionary <Type, Func <byte[], object> >(); BloxSerializer.writers[typeof(bool)] = ((object value) => BloxSerializer.GetBytes((bool)value)); BloxSerializer.writers[typeof(byte)] = ((object value) => BloxSerializer.GetBytes((byte)value)); BloxSerializer.writers[typeof(sbyte)] = ((object value) => BloxSerializer.GetBytes((sbyte)value)); BloxSerializer.writers[typeof(char)] = ((object value) => BloxSerializer.GetBytes((char)value)); BloxSerializer.writers[typeof(int)] = ((object value) => BloxSerializer.GetBytes((int)value)); BloxSerializer.writers[typeof(uint)] = ((object value) => BloxSerializer.GetBytes((uint)value)); BloxSerializer.writers[typeof(short)] = ((object value) => BloxSerializer.GetBytes((short)value)); BloxSerializer.writers[typeof(ushort)] = ((object value) => BloxSerializer.GetBytes((ushort)value)); BloxSerializer.writers[typeof(long)] = ((object value) => BloxSerializer.GetBytes((long)value)); BloxSerializer.writers[typeof(ulong)] = ((object value) => BloxSerializer.GetBytes((ulong)value)); BloxSerializer.writers[typeof(float)] = ((object value) => BloxSerializer.GetBytes((float)value)); BloxSerializer.writers[typeof(double)] = ((object value) => BloxSerializer.GetBytes((double)value)); BloxSerializer.writers[typeof(decimal)] = ((object value) => BloxSerializer.GetBytes((decimal)value)); BloxSerializer.writers[typeof(string)] = ((object value) => BloxSerializer.GetBytes((string)value)); BloxSerializer.writers[typeof(Vector2)] = ((object value) => BloxSerializer.GetBytes((Vector2)value)); BloxSerializer.writers[typeof(Vector3)] = ((object value) => BloxSerializer.GetBytes((Vector3)value)); BloxSerializer.writers[typeof(Vector4)] = ((object value) => BloxSerializer.GetBytes((Vector4)value)); BloxSerializer.writers[typeof(Quaternion)] = ((object value) => BloxSerializer.GetBytes((Quaternion)value)); BloxSerializer.writers[typeof(Rect)] = ((object value) => BloxSerializer.GetBytes((Rect)value)); BloxSerializer.writers[typeof(Color)] = ((object value) => BloxSerializer.GetBytes((Color)value)); BloxSerializer.writers[typeof(Color32)] = ((object value) => BloxSerializer.GetBytes((Color32)value)); BloxSerializer.readers[typeof(bool)] = ((byte[] data) => BloxSerializer.ToBool(data)); BloxSerializer.readers[typeof(byte)] = ((byte[] data) => BloxSerializer.ToByte(data)); BloxSerializer.readers[typeof(sbyte)] = ((byte[] data) => BloxSerializer.ToSByte(data)); BloxSerializer.readers[typeof(char)] = ((byte[] data) => BloxSerializer.ToChar(data)); BloxSerializer.readers[typeof(int)] = ((byte[] data) => BloxSerializer.ToInt(data)); BloxSerializer.readers[typeof(uint)] = ((byte[] data) => BloxSerializer.ToUInt(data)); BloxSerializer.readers[typeof(short)] = ((byte[] data) => BloxSerializer.ToShort(data)); BloxSerializer.readers[typeof(ushort)] = ((byte[] data) => BloxSerializer.ToUShort(data)); BloxSerializer.readers[typeof(long)] = ((byte[] data) => BloxSerializer.ToLong(data)); BloxSerializer.readers[typeof(ulong)] = ((byte[] data) => BloxSerializer.ToULong(data)); BloxSerializer.readers[typeof(float)] = ((byte[] data) => BloxSerializer.ToFloat(data)); BloxSerializer.readers[typeof(double)] = ((byte[] data) => BloxSerializer.ToDouble(data)); BloxSerializer.readers[typeof(decimal)] = ((byte[] data) => BloxSerializer.ToDecimal(data)); BloxSerializer.readers[typeof(string)] = ((byte[] data) => BloxSerializer.ToString(data)); BloxSerializer.readers[typeof(Vector2)] = ((byte[] data) => BloxSerializer.ToVector2(data)); BloxSerializer.readers[typeof(Vector3)] = ((byte[] data) => BloxSerializer.ToVector3(data)); BloxSerializer.readers[typeof(Vector4)] = ((byte[] data) => BloxSerializer.ToVector4(data)); BloxSerializer.readers[typeof(Quaternion)] = ((byte[] data) => BloxSerializer.ToQuaternion(data)); BloxSerializer.readers[typeof(Rect)] = ((byte[] data) => BloxSerializer.ToRect(data)); BloxSerializer.readers[typeof(Color)] = ((byte[] data) => BloxSerializer.ToColor(data)); BloxSerializer.readers[typeof(Color32)] = ((byte[] data) => BloxSerializer.ToColor32(data)); }