コード例 #1
0
 protected BaseCamera(Game game, GraphicsDevice graphicsDevice, ViewMatrixSettings viewMatrixSettings) : base(game)
 {
     GraphicsDevice = graphicsDevice;
     ViewSettings   = viewMatrixSettings;
 }
コード例 #2
0
ファイル: FirstPersonCamera.cs プロジェクト: UglyToad/Blocky
 public FirstPersonCamera(Game game, GraphicsDevice graphicsDevice, ViewMatrixSettings viewMatrixSettings) : base(game, graphicsDevice, viewMatrixSettings)
 {
     cameraReference = viewMatrixSettings.Target;
 }