// /blink1/pattern/stopall -- Stop all pattern playback static string Ublink1PatternStopAll(HttpRequest request, Blink1Server blink1Server) { blink1Server.stopAllPatterns(); Dictionary <string, object> result = new Dictionary <string, object>(); result.Add("status", "all patterns stopped"); return(JsonConvert.SerializeObject(result, Formatting.Indented, jsonSerializerSettings)); }
// /blink1/off -- Stop pattern playback and send fadeToRGB command to blink(1) with #000000 & 0.1 sec fade time static string Ublink1Off(HttpRequest request, Blink1Server blink1Server) { blink1Server.stopAllPatterns(); blink1Server.fadeToRGB(0.1, Color.Black); Dictionary <string, object> result = new Dictionary <string, object>(); result.Add("status", "off"); return(JsonConvert.SerializeObject(result, Formatting.Indented)); }
// /blink1/pattern/stopall -- Stop all pattern playback static string Ublink1PatternStopAll(HttpRequest request, Blink1Server blink1Server) { blink1Server.stopAllPatterns(); Dictionary<string, object> result = new Dictionary<string, object>(); result.Add("status", "all patterns stopped"); return JsonConvert.SerializeObject(result, Formatting.Indented, jsonSerializerSettings); }
// /blink1/off -- Stop pattern playback and send fadeToRGB command to blink(1) with #000000 & 0.1 sec fade time static string Ublink1Off(HttpRequest request, Blink1Server blink1Server) { blink1Server.stopAllPatterns(); blink1Server.fadeToRGB(0.1, Color.Black); Dictionary<string, object> result = new Dictionary<string, object>(); result.Add("status", "off"); return JsonConvert.SerializeObject(result, Formatting.Indented); }