/// <summary> /// Adds a collection of names to this name collection. /// </summary> /// <param name="versions">The versions to add.</param> public void AddNames(PokingCollection versions) { foreach (var cn in versions._collection) { _collection[cn.Key] = cn.Value; } }
private void LoadDatabases() { Layouts = Settings.GetSettingOrDefault <StructureLayoutCollection>("databases/layouts", null); StringIDs = Settings.GetSettingOrDefault <StringIDNamespaceResolver>("databases/stringIds", null); ScriptInfo = Settings.GetSettingOrDefault <OpcodeLookup>("databases/scripting", null); LocaleSymbols = Settings.GetSettingOrDefault <LocaleSymbolCollection>("databases/localeSymbols", null); VertexLayouts = Settings.GetSettingOrDefault <VertexLayoutCollection>("databases/vertexLayouts", null); GroupNames = Settings.GetSettingOrDefault <GroupNameCollection>("databases/groupNames", null); Poking = Settings.GetSettingOrDefault <PokingCollection>("databases/poking", null); }