static void Modz(int Client) { Thread.Sleep(1300); if (ButtonzPressed.ButtonPressed(Client, ButtonzPressed.Buttons.L2)) { BIIS = new Random().Next(0, BIS.Client.Weapon_Index_RPC.Length); Func.ClientMods.GiveAdditionalWeapon(Client, BIS.Client.Weapon_Index_RPC[BIIS]); RPC.iPrintln(Client, BIS.Client.WeaponName_RPC[BIIS] + "^2 Given"); } }
static void Modz(int Client) { Thread.Sleep(1200); if (ButtonzPressed.ButtonPressed(Client, ButtonzPressed.Buttons.R2)) { int Rand = new Random().Next(1, 9); BIIS = new Random().Next(0, BIS.Client.CamoByte.RandomCamos.Length); Func.ClientMods.ChangeCamos(Client, BIS.Client.CamoByte.Camos[BIIS]); RPC.iPrintln(Client, "^" + Rand + BIS.Client.CamoByte.CamoString[BIIS] + " ^7 Given"); } }
static void Modz(int Client) { Thread.Sleep(500); if (ButtonzPressed.ButtonPressed(Client, ButtonzPressed.Buttons.Square)) { if (cl_Bind[Client] == false) { Functions.SetMem(Offsets.Client.PlayerSpeedInGame + 0x5808 * (uint)Client, new byte[] { 0x40 }); RPC.iPrintln(Client, "Speed : ^2On"); cl_Bind[Client] = true; } else { Functions.SetMem(Offsets.Client.PlayerSpeedInGame + 0x5808 * (uint)Client, new byte[] { 0x3F }); RPC.iPrintln(Client, "Speed : ^1Off"); cl_Bind[Client] = false; } } }
static void Modz(int Client) { Thread.Sleep(500); if (ButtonzPressed.ButtonPressed(Client, ButtonzPressed.Buttons.L2_Crouch)) { if (cl_Bind[Client] == false) { Functions.SetMem(Offsets.Client.NightVision + 0x5808 * (uint)Client, new byte[] { 0x10 }); RPC.iPrintln(Client, "Green Vision : ^2On"); cl_Bind[Client] = true; } else { Functions.SetMem(Offsets.Client.NightVision + 0x5808 * (uint)Client, new byte[] { 0x00 }); RPC.iPrintln(Client, "Green Vision : ^1Off"); cl_Bind[Client] = false; } } }
static void GodMod(int Client) { Thread.Sleep(500); if (ButtonzPressed.ButtonPressed(Client, ButtonzPressed.Buttons.R2_Crouch)) { if (GodMod_Bind[Client] == false) { Functions.SetMem(Offsets.Client.GodMode + 0x5808 * (uint)Client, new byte[] { 0x05 }); RPC.iPrintln(Client, "God Mod : ^2On"); GodMod_Bind[Client] = true; } else { Functions.SetMem(Offsets.Client.GodMode + 0x5808 * (uint)Client, new byte[] { 0x08 }); RPC.iPrintln(Client, "God Mod : ^1Off"); GodMod_Bind[Client] = false; } } }