// constructor 2 public OpeningTitleScreenTwo() { backwardscode = new ScrollingBackgroundBackwardsTwo(); virusplayer = new VideoPlayer(); secondscreen = false; virusvidtexturerect = new Rectangle(0, 0, 512, 512); leapfingersrect = new Rectangle[6]; leapfingersrect[0] = new Rectangle(0, 0, 128, 128); leapfingersrect[1] = new Rectangle(0, 0, 128, 128); leapfingersrect[2] = new Rectangle(0, 0, 128, 128); leapfingersrect[3] = new Rectangle(0, 0, 128, 128); leapfingersrect[4] = new Rectangle(0, 0, 128, 128); leapfingersrect[5] = new Rectangle(0, 0, 128, 128); fingertextures = new Texture2D[5]; hitboxrect = new Rectangle[11]; backwards = new ScrollingBackgroundBackwardsThree(); forward = new ScrollingBackgroundTwo(); // scrollingbackgroundtop = new ScrollingBackgroundTop(); for (int x = 0; x < 11; x++) { hitboxrect[x].X = 200; hitboxrect[x].Y = (x + 2) * 50; } // scrollingbackgroundbottom = new ScrollingBackgroundBottom(); broken = new bool[11]; for (int g = 0; g < 11; g++) { broken[g] = false; } }
//constructor 1 public OpeningTitleScreenTwo(bool choice) { // backwardscode = new ScrollingBackgroundBackwardsTwo(); secondscreen = false; virusplayer = new VideoPlayer(); virusvidtexturerect = new Rectangle(0, 0, 512, 512); backwards = new ScrollingBackgroundBackwardsThree(); leapfingersrect = new Rectangle[6]; //scrollingbackgroundbottom = new ScrollingBackgroundBottom(); fingertextures = new Texture2D[5]; leapfingersrect[0] = new Rectangle(0, 0, 128, 128); leapfingersrect[1] = new Rectangle(0, 0, 128, 128); leapfingersrect[2] = new Rectangle(0, 0, 128, 128); leapfingersrect[3] = new Rectangle(0, 0, 128, 128); leapfingersrect[4] = new Rectangle(0, 0, 128, 128); leapfingersrect[5] = new Rectangle(0, 0, 128, 128); this.displayEndScenes = choice; forward = new ScrollingBackgroundTwo(); //<<< graphics pheonomina >>> scrolling background of snow flakes at the bottom or any itemm; // scrollingbackgroundtop = new ScrollingBackgroundTop(); hitboxrect = new Rectangle[11]; for (int x = 0; x < 11; x++) { hitboxrect[x].X = 200; hitboxrect[x].Y = (x + 2) * 50; } broken = new bool[11]; for (int g = 0; g < 11; g++) { broken[g] = false; } }