internal frmGameBoard(List <Player> pList, DatabaseAccess db, LocalGame aLocalGame) { InitializeComponent(); playerList = pList; database = db; localGame = aLocalGame; }
private void playButton_Click(object sender, EventArgs e) { var gameLobbyInstance = new frmGameLobby(player, database); var localGameInstance = new LocalGame(); gameLobbyInstance.Location = this.Location; this.Hide(); // This is an event handler for the closing of a child form // Passes the subject (child form) and arguments to close // Parent form as well gameLobbyInstance.Show(); gameLobbyInstance.FormClosed += (s, args) => this.Close(); }