//chad public Enemy(int att, int def, int con, int health, string n, Texture2D eS) { enemyStats = new EnemyStatistics(att, def, con, health); Name = n; whichAi = 1; isDead = false; enemySprite = eS; }
//creates an enemy with 1 skill public Enemy(int att, int def, int con, int health, string n, Texture2D eS, Skill a) { enemyStats = new EnemyStatistics(att, def, con, health); Name = n; skillA = a; random = new Random(); whichAi = 2; isDead = false; enemySprite = eS; }