コード例 #1
0
 public void ComplexEntropyTest()
 {
     var knowledgeBase = new Dictionary<string, AnswerStatistic>
         {
             {
                 "1", new AnswerStatistic
                     {
                         AnswerCount = 1,
                         AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                             {
                                 {"1", new QuestionStatistic {ChoicesFrequencies = new[] {1, 5, 1, 1}}},
                                 {"2", new QuestionStatistic {ChoicesFrequencies = new[] {1, 1, 1, 1}}},
                                 {"3", new QuestionStatistic {ChoicesFrequencies = new[] {1, 5, 1, 1}}}
                             }
                     }
             },
             {
                 "2", new AnswerStatistic
                     {
                         AnswerCount = 1,
                         AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                             {
                                 {"1", new QuestionStatistic {ChoicesFrequencies = new[] {1, 1, 1, 1}}},
                                 {"2", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1, 1, 1}}},
                                 {"3", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1, 1, 1}}}
                             }
                     }
             }
         };
     var genie = new Genie(knowledgeBase, 4);
     var answeredQuestions = new List<AnsweredQuestion>();
     var nextQuestionId = genie.GetNextQuestionId(answeredQuestions, genie.GetAnswerGuesses(answeredQuestions));
     Assert.AreEqual("3", nextQuestionId);
 }
コード例 #2
0
 public void SaveLoadTest()
 {
     var genie = new Genie(new Dictionary<string, AnswerStatistic>
                 {
                     {"2",
                         new AnswerStatistic
                         {
                             AnswerCount = 2,
                             AnsweredQuestionsById =
                                 new Dictionary<string, QuestionStatistic>
                                     {
                                         {"5", new QuestionStatistic {ChoicesFrequencies = new[] {1, 2, 3}}}
                                     }
                         }}
                 }, 3);
     var answers = new Dictionary<string, Answer>
         {
             {"2", new Answer {Text = "A", Description = "B"}}
         };
     var questions = new Dictionary<string, Question>
         {
             {"5", new Question {Text = "Q"}}
         };
     var memoryStream = new MemoryStream();
     (new BkinatorState(genie, answers, questions)).SaveToStream(memoryStream);
     memoryStream.Position = 0;
     var resultBkinatorState = BkinatorState.LoadFromStream(memoryStream);
     var field = typeof(Genie).GetField("answerStatistics", BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.Instance);
     if (field == null)
         Assert.Fail();
     var resultingKnowledgeBase = (IDictionary<string, AnswerStatistic>)field.GetValue(resultBkinatorState.Genie);
     Assert.AreEqual(1, resultingKnowledgeBase.Count);
     Assert.AreEqual(2, resultingKnowledgeBase["2"].AnswerCount);
     Assert.AreEqual(1, resultingKnowledgeBase["2"].AnsweredQuestionsById.Count);
     Assert.AreEqual(3, resultingKnowledgeBase["2"].AnsweredQuestionsById["5"].ChoicesFrequencies.Length);
     Assert.AreEqual(1, resultingKnowledgeBase["2"].AnsweredQuestionsById["5"].ChoicesFrequencies[0]);
     Assert.AreEqual(2, resultingKnowledgeBase["2"].AnsweredQuestionsById["5"].ChoicesFrequencies[1]);
     Assert.AreEqual(3, resultingKnowledgeBase["2"].AnsweredQuestionsById["5"].ChoicesFrequencies[2]);
     Assert.AreEqual(1, resultBkinatorState.Answers.Count);
     Assert.AreEqual("A", resultBkinatorState.Answers["2"].Text);
     Assert.AreEqual("B", resultBkinatorState.Answers["2"].Description);
     Assert.AreEqual(1, resultBkinatorState.Questions.Count);
     Assert.AreEqual("Q", resultBkinatorState.Questions["5"].Text);
 }
コード例 #3
0
ファイル: PlayerState.cs プロジェクト: VorobeY1326/Bkinator
 public static PlayerState GetPlayerState(HttpSessionStateBase session, Genie genie)
 {
     var state = session[playerStateName];
     if (state == null)
     {
         var answeredQuestions = new List<AnsweredQuestion>();
         var answerGuesses = genie.GetAnswerGuesses(answeredQuestions);
         var currQuestionId = genie.GetNextQuestionId(answeredQuestions, answerGuesses);
         var newState = new PlayerState
             {
                 AnswerGuesses = answerGuesses,
                 AnsweredQuestions = answeredQuestions,
                 CurrentQuestionId = currQuestionId
             };
         session[playerStateName] = newState;
         return newState;
     }
     return (PlayerState) state;
 }
コード例 #4
0
 public void LastQuestionRemainsTest()
 {
     var knowledgeBase = new Dictionary<string, AnswerStatistic>
         {
             {"1", new AnswerStatistic
                 {
                     AnswerCount = 1,
                     AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                         {
                             {"1", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1}}},
                             {"2", new QuestionStatistic {ChoicesFrequencies = new[] {1, 1}}}
                         }
                 }}
         };
     var genie = new Genie(knowledgeBase, 2);
     var answeredQuestions = new List<AnsweredQuestion>
         {
             new AnsweredQuestion {Choise = 1, QuestionId = "1"}
         };
     var nextQuestionId = genie.GetNextQuestionId(answeredQuestions, genie.GetAnswerGuesses(answeredQuestions));
     Assert.AreEqual("2", nextQuestionId);
 }
コード例 #5
0
ファイル: StateSaver.cs プロジェクト: VorobeY1326/Bkinator
 private static BkinatorState GetDefaultState()
 {
     var answerStrings = new[] { "C#", "C", "Java", "C++" };
     var answerDescriptions = new[]
         {
             "Объектно-ориентированный язык программирования. Разработан в 1998—2001 годах в компании Microsoft как язык разработки приложений для платформы Microsoft .NET Framework.",
             "Стандартизированный процедурный язык программирования, разработанный в 1969—1973 годах сотрудниками Bell Labs. Си был создан для использования в операционной системе UNIX.",
             "Объектно-ориентированный язык программирования, разработанный компанией Sun Microsystems. Приложения Java обычно компилируются в специальный байт-код, поэтому они могут работать на любой виртуальной Java-машине.",
             "Компилируемый статически типизированный язык программирования общего назначения. Поддерживает такие парадигмы программирования как процедурное программирование, объектно-ориентированное программирование, обобщенное программирование."
         };
     var answerIds = new[] { Guid.NewGuid().ToString(), Guid.NewGuid().ToString(), Guid.NewGuid().ToString(), Guid.NewGuid().ToString() };
     var questionStrings = new[] { "Это ООП язык?", "VM?" };
     var questionIds = new[] { Guid.NewGuid().ToString(), Guid.NewGuid().ToString() };
     var answers = new Dictionary<string, Answer>
         {
             {answerIds[0], new Answer {Text = answerStrings[0], Description = answerDescriptions[0]}},
             {answerIds[1], new Answer {Text = answerStrings[1], Description = answerDescriptions[1]}},
             {answerIds[2], new Answer {Text = answerStrings[2], Description = answerDescriptions[2]}},
             {answerIds[3], new Answer {Text = answerStrings[3], Description = answerDescriptions[3]}}
         };
     var questions = new Dictionary<string, Question>
         {
             {questionIds[0], new Question {Text = questionStrings[0]}},
             {questionIds[1], new Question {Text = questionStrings[1]}}
         };
     var genie =
         new Genie(new Dictionary<string, AnswerStatistic>
             {
                 {answerIds[0], new AnswerStatistic
                     {
                         AnswerCount = 1,
                         AnsweredQuestionsById =
                             new Dictionary<string, QuestionStatistic>
                                 {
                                     {questionIds[0], new QuestionStatistic {ChoicesFrequencies = new[] {2, 1, 1, 1}}},
                                     {questionIds[1], new QuestionStatistic {ChoicesFrequencies = new[] {2, 1, 1, 1}}}
                                 }
                     }},
                     {answerIds[1], new AnswerStatistic
                     {
                         AnswerCount = 1,
                         AnsweredQuestionsById =
                             new Dictionary<string, QuestionStatistic>
                                 {
                                     {questionIds[0], new QuestionStatistic {ChoicesFrequencies = new[] {1, 2, 1, 1}}},
                                     {questionIds[1], new QuestionStatistic {ChoicesFrequencies = new[] {1, 2, 1, 1}}}
                                 }
                     }},
                     {answerIds[2], new AnswerStatistic
                     {
                         AnswerCount = 1,
                         AnsweredQuestionsById =
                             new Dictionary<string, QuestionStatistic>
                                 {
                                     {questionIds[0], new QuestionStatistic {ChoicesFrequencies = new[] {2, 1, 1, 1}}},
                                     {questionIds[1], new QuestionStatistic {ChoicesFrequencies = new[] {2, 1, 1, 1}}}
                                 }
                     }},
                     {answerIds[3], new AnswerStatistic
                     {
                         AnswerCount = 1,
                         AnsweredQuestionsById =
                             new Dictionary<string, QuestionStatistic>
                                 {
                                     {questionIds[0], new QuestionStatistic {ChoicesFrequencies = new[] {2, 1, 1, 1}}},
                                     {questionIds[1], new QuestionStatistic {ChoicesFrequencies = new[] {1, 2, 1, 1}}}
                                 }
                     }}
             }, 4);
     return new BkinatorState(genie, answers, questions);
 }
コード例 #6
0
 private void SetUpComplex()
 {
     genie = new Genie(new Dictionary<string, AnswerStatistic>
         {
             {"1", new AnswerStatistic
                 {
                     AnswerCount = 3,
                     AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                         {
                             {"1", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1}}}
                         }
                 }},
             {"2", new AnswerStatistic
                 {
                     AnswerCount = 2,
                     AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                         {
                             {"3", new QuestionStatistic {ChoicesFrequencies = new[] {1, 5}}}
                         }
                 }},
             {"3", new AnswerStatistic
                 {
                     AnswerCount = 2,
                     AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                         {
                             {"1", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1}}},
                             {"2", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1}}},
                             {"3", new QuestionStatistic {ChoicesFrequencies = new[] {5, 1}}}
                         }
                 }}
         }, 2);
 }
コード例 #7
0
 private void SetUpSimple()
 {
     genie = new Genie(new Dictionary<string, AnswerStatistic>
         {
             {"1", new AnswerStatistic
                 {
                     AnswerCount = 1,
                     AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                         {
                             {"1", new QuestionStatistic {ChoicesFrequencies = new[] {2, 1}}}
                         }
                 }},
             {"2", new AnswerStatistic
                 {
                     AnswerCount = 1,
                     AnsweredQuestionsById = new Dictionary<string, QuestionStatistic>
                         {
                             {"1", new QuestionStatistic {ChoicesFrequencies = new[] {1, 2}}}
                         }
                 }}
         }, 2);
 }
コード例 #8
0
ファイル: BkinatorState.cs プロジェクト: VorobeY1326/Bkinator
 // ReSharper restore UnusedMember.Local
 public BkinatorState(Genie genie, IDictionary<string, Answer> answers, IDictionary<string, Question> questions)
 {
     Genie = genie;
     Answers = answers;
     Questions = questions;
 }