コード例 #1
0
ファイル: PCEngine.cs プロジェクト: weimingtom/BizHawk
        public PCEngine(CoreComm comm, GameInfo game, byte[] rom, object settings, object syncSettings)
        {
            MemoryCallbacks = new MemoryCallbackSystem(new[] { "System Bus" });
            CoreComm        = comm;

            switch (game.System)
            {
            default:
            case "PCE":
                SystemId = "PCE";
                Type     = NecSystemType.TurboGrafx;
                break;

            case "SGX":
                SystemId = "SGX";
                Type     = NecSystemType.SuperGrafx;
                break;
            }

            Settings      = (PCESettings)settings ?? new PCESettings();
            _syncSettings = (PCESyncSettings)syncSettings ?? new PCESyncSettings();
            Init(game, rom);

            _controllerDeck = new PceControllerDeck(
                _syncSettings.Port1,
                _syncSettings.Port2,
                _syncSettings.Port3,
                _syncSettings.Port4,
                _syncSettings.Port5);
        }
コード例 #2
0
        public PCEngine(GameInfo game, byte[] rom, object settings, object syncSettings)
        {
            switch (game.System)
            {
            default:
            case "PCE":
                SystemId = "PCE";
                Type     = NecSystemType.TurboGrafx;
                break;

            case "SGX":
                SystemId = "SGX";
                Type     = NecSystemType.SuperGrafx;
                break;
            }

            Settings      = (PCESettings)settings ?? new PCESettings();
            _syncSettings = (PCESyncSettings)syncSettings ?? new PCESyncSettings();
            Init(game, rom);

            _controllerDeck = new PceControllerDeck(
                _syncSettings.Port1,
                _syncSettings.Port2,
                _syncSettings.Port3,
                _syncSettings.Port4,
                _syncSettings.Port5);
        }
コード例 #3
0
ファイル: PCEngine.cs プロジェクト: Gorialis/BizHawk
        public PCEngine(CoreComm comm, GameInfo game, Disc disc, object settings, object syncSettings)
        {
            CoreComm      = comm;
            SystemId      = "PCECD";
            Type          = NecSystemType.TurboCD;
            this.disc     = disc;
            Settings      = (PCESettings)settings ?? new PCESettings();
            _syncSettings = (PCESyncSettings)syncSettings ?? new PCESyncSettings();

            byte[] rom = CoreComm.CoreFileProvider.GetFirmwareWithGameInfo("PCECD", "Bios", true, out var biosInfo,
                                                                           "PCE-CD System Card not found. Please check the BIOS settings in Config->Firmwares.");

            if (biosInfo.Status == RomStatus.BadDump)
            {
                CoreComm.ShowMessage(
                    "The PCE-CD System Card you have selected is known to be a bad dump. This may cause problems playing PCE-CD games.\n\n"
                    + "It is recommended that you find a good dump of the system card. Sorry to be the bearer of bad news!");
            }
            else if (biosInfo.NotInDatabase)
            {
                CoreComm.ShowMessage(
                    "The PCE-CD System Card you have selected is not recognized in our database. That might mean it's a bad dump, or isn't the correct rom.");
            }
            else if (biosInfo["BIOS"] == false)
            {
                // zeromus says: someone please write a note about how this could possibly happen.
                // it seems like this is a relic of using gameDB for storing whether something is a bios? firmwareDB should be handling it now.
                CoreComm.ShowMessage(
                    "The PCE-CD System Card you have selected is not a BIOS image. You may have selected the wrong rom. FYI-Please report this to developers, I don't think this error message should happen.");
            }

            if (biosInfo["SuperSysCard"])
            {
                game.AddOption("SuperSysCard");
            }

            if (game["NeedSuperSysCard"] && game["SuperSysCard"] == false)
            {
                CoreComm.ShowMessage(
                    "This game requires a version 3.0 System card and won't run with the system card you've selected. Try selecting a 3.0 System Card in the firmware configuration.");
                throw new Exception();
            }

            game.FirmwareHash = rom.HashSHA1();

            Init(game, rom);

            // the default RomStatusDetails don't do anything with Disc
            CoreComm.RomStatusDetails = $"{game.Name}\r\nDisk partial hash:{new DiscHasher(disc).OldHash()}";

            _controllerDeck = new PceControllerDeck(
                _syncSettings.Port1,
                _syncSettings.Port2,
                _syncSettings.Port3,
                _syncSettings.Port4,
                _syncSettings.Port5);
        }
コード例 #4
0
        public PCEngine(CoreLoadParameters <PCESettings, PCESyncSettings> lp)
        {
            if (lp.Discs.Count == 1 && lp.Roms.Count == 0)
            {
                SystemId      = "PCECD";
                Type          = NecSystemType.TurboCD;
                this.disc     = lp.Discs[0].DiscData;
                Settings      = (PCESettings)lp.Settings ?? new PCESettings();
                _syncSettings = (PCESyncSettings)lp.SyncSettings ?? new PCESyncSettings();

                byte[] rom = lp.Comm.CoreFileProvider.GetFirmwareWithGameInfo("PCECD", "Bios", true, out var biosInfo,
                                                                              "PCE-CD System Card not found. Please check the BIOS settings in Config->Firmwares.");

                if (biosInfo.Status == RomStatus.BadDump)
                {
                    lp.Comm.ShowMessage(
                        "The PCE-CD System Card you have selected is known to be a bad dump. This may cause problems playing PCE-CD games.\n\n"
                        + "It is recommended that you find a good dump of the system card. Sorry to be the bearer of bad news!");
                }
                else if (biosInfo.NotInDatabase)
                {
                    lp.Comm.ShowMessage(
                        "The PCE-CD System Card you have selected is not recognized in our database. That might mean it's a bad dump, or isn't the correct rom.");
                }
                else if (biosInfo["BIOS"] == false)
                {
                    // zeromus says: someone please write a note about how this could possibly happen.
                    // it seems like this is a relic of using gameDB for storing whether something is a bios? firmwareDB should be handling it now.
                    lp.Comm.ShowMessage(
                        "The PCE-CD System Card you have selected is not a BIOS image. You may have selected the wrong rom. FYI-Please report this to developers, I don't think this error message should happen.");
                }

                if (biosInfo["SuperSysCard"])
                {
                    lp.Game.AddOption("SuperSysCard", "");
                }

                if (lp.Game["NeedSuperSysCard"] && lp.Game["SuperSysCard"] == false)
                {
                    lp.Comm.ShowMessage(
                        "This game requires a version 3.0 System card and won't run with the system card you've selected. Try selecting a 3.0 System Card in the firmware configuration.");
                    throw new Exception();
                }

                lp.Game.FirmwareHash = rom.HashSHA1();

                Init(lp.Game, rom);

                // the default RomStatusDetails don't do anything with Disc
                RomDetails = $"{lp.Game.Name}\r\nDisk partial hash:{new DiscHasher(disc).OldHash()}";

                _controllerDeck = new PceControllerDeck(
                    _syncSettings.Port1,
                    _syncSettings.Port2,
                    _syncSettings.Port3,
                    _syncSettings.Port4,
                    _syncSettings.Port5);
            }
            else if (lp.Discs.Count == 0 && lp.Roms.Count == 1)
            {
                switch (lp.Game.System)
                {
                default:
                case "PCE":
                    SystemId = "PCE";
                    Type     = NecSystemType.TurboGrafx;
                    break;

                case "SGX":
                    SystemId = "SGX";
                    Type     = NecSystemType.SuperGrafx;
                    break;
                }

                Settings      = (PCESettings)lp.Settings ?? new PCESettings();
                _syncSettings = (PCESyncSettings)lp.SyncSettings ?? new PCESyncSettings();
                Init(lp.Game, lp.Roms[0].RomData);

                _controllerDeck = new PceControllerDeck(
                    _syncSettings.Port1,
                    _syncSettings.Port2,
                    _syncSettings.Port3,
                    _syncSettings.Port4,
                    _syncSettings.Port5);
            }
            else
            {
                throw new InvalidOperationException("PCEHawk can only load exactly one CD or exactly one ROM");
            }
        }