private void NESSoundConfig_Load(object sender, EventArgs e) { _oldSettings = _nes.GetSettings(); _settings = _oldSettings.Clone(); trackBar1.Value = _settings.Square1; trackBar2.Value = _settings.Square2; trackBar3.Value = _settings.Triangle; trackBar4.Value = _settings.Noise; trackBar5.Value = _settings.DMC; }
public NESSoundConfig() { InitializeComponent(); // get baseline maxes from a default config object var d = new NES.NESSettings(); trackBar1.Maximum = d.Square1; trackBar2.Maximum = d.Square2; trackBar3.Maximum = d.Triangle; trackBar4.Maximum = d.Noise; trackBar5.Maximum = d.DMC; }
private void RestoreDefaultsButton_Click(object sender, EventArgs e) { settings = new NES.NESSettings(); LoadStuff(); }
private void NESGraphicsConfig_Load(object sender, EventArgs e) { nes = Global.Emulator as NES; settings = (NES.NESSettings)nes.GetSettings(); LoadStuff(); }