public void UpdateStateFrequency() { _stateFrequency = ((int)_expectedStateSizeInMb / Settings.MemStateGapDivider / 1024) .Clamp(MinFrequency, MaxFrequency); _decay.UpdateSettings(MaxStates, _stateFrequency, 4); LimitStateCount(); }
public void UpdateStateFrequency() { _stateFrequency = NumberExtensions.Clamp( ((int)_expectedStateSize / Settings.MemStateGapDivider / 1024), _minFrequency, _maxFrequency); _decay.UpdateSettings(_maxStates, _stateFrequency, 4); }