コード例 #1
0
 /// <summary>
 /// Initializes a new mapControl
 /// </summary>
 public MapBox()
 {
     SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.UserPaint, true);
     DoubleBuffered = true;
     _Map           = new SharpMap.Map(ClientSize);
     m_ActiveTool   = Tools.None;
     LostFocus     += new EventHandler(MapBox_LostFocus);
     _legend        = new MapLegend(this);
 }
コード例 #2
0
        public LegendOptionsWindow(MapLegend legend)
        {
            InitializeComponent();
            Legend = legend;

            DataContext = this;

            BackgroundColor = Legend.BackgroundColor;
            BorderColor     = Legend.BorderColor;
            BorderWidth     = Legend.BorderWidth;
            LegendTitle     = Legend.Title;
            TitleFont       = Legend.TitleFont;
            NumberOfColumns = Legend.NumberOfColumns;
            ItemFont        = Legend.ItemFont;

            Layers = new List <LegendItemDescriptorViewModel>();
            foreach (LegendItemDescriptor desc in legend.GetLayerDescriptors().Values)
            {
                var model = new LegendItemDescriptor {
                    IsVisible = desc.IsVisible, LayerName = desc.LayerName, Title = desc.Title, TitleColor = desc.TitleColor
                };
                var viewModel = new LegendItemDescriptorViewModel(model);
                Layers.Add(viewModel);
                viewModel.DataChanged += viewModel_DataChanged;
            }

            Layers.Sort((a, b) => String.CompareOrdinal(a.LayerName, b.LayerName));

            Loaded += (sender, e) => { if (lstLayers.Items.Count > 0)
                                       {
                                           lstLayers.SelectedIndex = 0;
                                       }
            };


            GraphicsUtils.ApplyLegacyFont(lblTitleFont, TitleFont);
            GraphicsUtils.ApplyLegacyFont(lblItemFont, ItemFont);

            btnApply.IsEnabled = false;

            PropertyChanged += LegendOptionsWindow_PropertyChanged;
        }