コード例 #1
0
ファイル: Model.cs プロジェクト: Gummiente/UISTa7
        private void AddNode(Transform segment)
        {
            if (FindNode(segment) == null)
            {
                KinematicJoint joint   = segment.GetComponent <KinematicJoint>();
                MotionPtr[]    motions = new MotionPtr[3];

                Node node = new Node(this, FindNode(segment.parent), segment, joint, motions);

                if (joint != null)
                {
                    if (joint.GetDOF() == 0)
                    {
                        joint = null;
                    }
                    else
                    {
                        if (joint.XMotion.State != JointState.Fixed)
                        {
                            MotionPtr motionPtr = new MotionPtr(joint.XMotion, node, Motions.Length);
                            System.Array.Resize(ref Motions, Motions.Length + 1);
                            Motions[Motions.Length - 1] = motionPtr;
                            motions[0] = motionPtr;
                        }
                        if (joint.YMotion.State != JointState.Fixed)
                        {
                            MotionPtr motionPtr = new MotionPtr(joint.YMotion, node, Motions.Length);
                            System.Array.Resize(ref Motions, Motions.Length + 1);
                            Motions[Motions.Length - 1] = motionPtr;
                            motions[1] = motionPtr;
                        }
                        if (joint.ZMotion.State != JointState.Fixed)
                        {
                            MotionPtr motionPtr = new MotionPtr(joint.ZMotion, node, Motions.Length);
                            System.Array.Resize(ref Motions, Motions.Length + 1);
                            Motions[Motions.Length - 1] = motionPtr;
                            motions[2] = motionPtr;
                        }
                    }
                }

                IKTip tip = segment.GetComponent <IKTip>();
                if (tip != null)
                {
                    System.Array.Resize(ref Tips, Tips.Length + 1);
                    Tips[Tips.Length - 1] = new TipPtr(segment.GetComponent <IKTip>(), node, Tips.Length);
                }

                System.Array.Resize(ref Nodes, Nodes.Length + 1);
                Nodes[Nodes.Length - 1] = node;
            }
        }
コード例 #2
0
        private float ComputeFitness(float[] genes, bool balanced, bool backpropagate)
        {
            float fitnessSum = 0f;

            Model.ApplyConfiguration(genes);
            for (int i = 0; i < Model.Tips.Length; i++)
            {
                float      fitness = 0f;
                IKTip      tip     = Model.Tips[i].Tip;
                Model.Node node    = Model.Tips[i].Node;
                switch (tip.Objective.Type)
                {
                case IKTip.ObjectiveType.Position:
                    fitness = tip.Weight * node.ComputeTranslationalDistance(tip.TPX, tip.TPY, tip.TPZ) / node.ComputeAngularScale();
                    break;

                case IKTip.ObjectiveType.Orientation:
                    fitness = tip.Weight * node.ComputeRotationalDistance(tip.TRX, tip.TRY, tip.TRZ, tip.TRW);
                    break;

                case IKTip.ObjectiveType.Pose:
                    if (balanced)
                    {
                        fitness =
                            tip.Weight *
                            (0.5f * node.ComputeTranslationalDistance(tip.TPX, tip.TPY, tip.TPZ) / node.ComputeAngularScale()
                             + 0.5f * node.ComputeRotationalDistance(tip.TRX, tip.TRY, tip.TRZ, tip.TRW));
                    }
                    else
                    {
                        float weight = Random.value;
                        fitness =
                            tip.Weight *
                            (weight * node.ComputeTranslationalDistance(tip.TPX, tip.TPY, tip.TPZ) / node.ComputeAngularScale()
                             + (1f - weight) * node.ComputeRotationalDistance(tip.TRX, tip.TRY, tip.TRZ, tip.TRW));
                    }
                    break;

                case IKTip.ObjectiveType.LookAt:
                    fitness = tip.Weight * node.ComputeDirectionalError(tip.TPX, tip.TPY, tip.TPZ, tip.Objective.Direction);
                    break;
                }
                if (backpropagate)
                {
                    node.BackpropagateHeuristicError(fitness);
                }
                fitnessSum += fitness;
            }
            return(fitnessSum);
        }
コード例 #3
0
            private IKTip[] SearchIKTips(Transform t, List <IKTip> tips)
            {
                IKTip tip = t.GetComponent <IKTip>();

                if (tip != null)
                {
                    if (tip.isActiveAndEnabled)
                    {
                        tips.Add(tip);
                    }
                }
                for (int i = 0; i < t.childCount; i++)
                {
                    SearchIKTips(t.GetChild(i), tips);
                }
                return(tips.ToArray());
            }
コード例 #4
0
ファイル: Model.cs プロジェクト: Gummiente/UISTa7
        public bool IsConverged(float[] configuration)
        {
            ApplyConfiguration(configuration);
            for (int i = 0; i < Tips.Length; i++)
            {
                IKTip tip  = Tips[i].Tip;
                Node  node = Tips[i].Node;
                switch (tip.Objective.Type)
                {
                case IKTip.ObjectiveType.Position:
                    if (node.ComputeTranslationalDistance(tip.TPX, tip.TPY, tip.TPZ) > tip.Objective.MaximumPositionError)
                    {
                        return(false);
                    }
                    break;

                case IKTip.ObjectiveType.Orientation:
                    if (node.ComputeRotationalDistance(tip.TRX, tip.TRY, tip.TRZ, tip.TRW) > tip.Objective.MaximumOrientationError)
                    {
                        return(false);
                    }
                    break;

                case IKTip.ObjectiveType.Pose:
                    if (node.ComputeTranslationalDistance(tip.TPX, tip.TPY, tip.TPZ) > tip.Objective.MaximumPositionError ||
                        node.ComputeRotationalDistance(tip.TRX, tip.TRY, tip.TRZ, tip.TRW) > tip.Objective.MaximumOrientationError)
                    {
                        return(false);
                    }
                    break;

                case IKTip.ObjectiveType.LookAt:
                    if (node.ComputeDirectionalError(tip.TPX, tip.TPY, tip.TPZ, tip.Objective.Direction) > tip.Objective.MaximumDirectionError)
                    {
                        return(false);
                    }
                    break;
                }
            }
            return(true);
        }
コード例 #5
0
ファイル: IKTip.cs プロジェクト: Gummiente/UISTa7
 void Awake()
 {
     Target = (IKTip)target;
 }
コード例 #6
0
ファイル: Model.cs プロジェクト: Gummiente/UISTa7
 public TipPtr(IKTip tip, Node node, int index)
 {
     Tip   = tip;
     Node  = node;
     Index = index;
 }