コード例 #1
0
ファイル: DotGraphConverter.cs プロジェクト: HMate/Auriga
        public static DotGraph ToDot(Graph gr)
        {
            DotGraph result = new DotGraph();

            foreach (var node in gr.Nodes)
            {
                DotNode dotNode = new DotNode();
                dotNode.Attributes.Add("label", node.NodeName);
                var id = ensureUniqueId(result.Nodes, node.Id);
                result.Nodes.Add(id, dotNode);
            }
            foreach (var edge in gr.Edges)
            {
                var key = (edge.StartId.ToString(), edge.EndId.ToString());
                if (!result.Edges.ContainsKey(key))
                {
                    result.Edges.Add(key, new List <DotEdge>());
                }
                DotEdge dotEdge = new DotEdge();
                result.Edges[key].Add(dotEdge);
            }
            return(result);
        }
コード例 #2
0
ファイル: DotGraphConverter.cs プロジェクト: HMate/Auriga
        /// <summary>
        /// Creates a Graph from a DotGraph that contains "bb" graph property and "pos" properties for every node.
        /// </summary>
        /// <param name="dot"></param>
        /// <returns><see cref="Graph"/></returns>
        public static Graph ToGraph(DotGraph dot)
        {
            Graph result = new Graph();
            Rect  bb     = new Rect(0, 0, 100, 100);

            if (dot.GraphAttributes.ContainsKey("bb"))
            {
                bb = parseDotBoundingBox(dot.GraphAttributes["bb"]);
            }

            Dictionary <string, Node> nodes = new Dictionary <string, Node>();

            foreach (var dotNode in dot.Nodes)
            {
                Node n = result.AddNode(fromDotNode(dotNode.Key, dotNode.Value, bb));
                nodes.Add(dotNode.Key, n);
            }
            foreach (var dotEdge in dot.Edges)
            {
                (string start, string end) = dotEdge.Key;
                result.AddEdge(new Edge(nodes[start].Id, nodes[end].Id));
            }
            return(result);
        }
コード例 #3
0
ファイル: DotLoader.cs プロジェクト: HMate/Auriga
        public DotGraph Load()
        {
            DotGraph gr = new DotGraph();

            dotString = dotString.Trim();

            if (dotString.Length < 7)
            {
                return(gr);
            }

            List <string> tokens = Tokenizer.Tokenize(dotString);

            tokenIter = tokens.GetEnumerator();

            string?first = nextToken();

            if (string.IsNullOrWhiteSpace(first) ||
                (!first.Equals("graph", casei) &&
                 !first.Equals("digraph", casei) &&
                 !first.Equals("strict", casei)))
            {
                return(gr);
            }

            if (first.Equals("strict", casei))
            {
                gr.IsStrict = true;
                tokenIter.MoveNext();
            }
            gr.IsDirected = tokenIter.Current.Equals("digraph", casei);
            tokenIter.MoveNext();

            if (tokenIter.Current != "{")
            {
                tokenIter.MoveNext();
            }

            if (tokenIter.Current == "{")
            {
                string?lastToken = null;
                IDictionary <string, string> attributeContext = gr.GraphAttributes;
                for (string?token = nextToken(), nextTok = nextToken();
                     token != "}" && token != null;
                     token = nextTok, nextTok = nextToken())
                {
                    if (token == "--" || token == "->")
                    {
                        if (nextTok == null || nextTok == "}")
                        {
                            break;
                        }
                        gr.Nodes.TryAdd(nextTok, new DotNode());
                        if (lastToken != null)
                        {
                            if (!gr.Edges.ContainsKey((lastToken, nextTok)))
                            {
                                gr.Edges.Add((lastToken, nextTok), new List <DotEdge>());
                            }
                            var edge = new DotEdge();
                            gr.Edges[(lastToken, nextTok)].Add(edge);