public static void HandleGameContextCreateMessage(Bot bot, GameContextCreateMessage message) { if (bot.Display != DisplayState.InGame) bot.Display = DisplayState.InGame; bot.Character.ChangeContext((GameContextEnum)message.context); }
public static void HandleGameContextCreateMessage(Bot bot, GameContextCreateMessage message) { if (!m_messageSent) { var settings = bot.Settings.GetEntry<Settings>(); bot.Character.SendMessage(settings.WelcomeMessage); if (settings.WelcomeMessage.EndsWith("!")) settings.WelcomeMessage = settings.WelcomeMessage.Remove(settings.WelcomeMessage.Length - 1, 1); else settings.WelcomeMessage += "!"; m_messageSent = true; } }
public static void HandleGameContextCreateMessage(Bot bot, GameContextCreateMessage message) { bot.Character.ChangeContext((GameContextEnum)message.context); }