コード例 #1
0
        public bool TryCatchPoint(Point location)
        {
            int           precision = 5;
            EditablePoint point     = data.Points.Find(x => x.X - precision <location.X && x.X + precision> location.X && x.Y - precision <location.Y && x.Y + precision> location.Y);

            if (point == null)
            {
                return(false);
            }
            index = data.Points.FindIndex(x => x.X == point.X && x.Y == point.Y);
            return(true);
        }
コード例 #2
0
        public bool TryNewPoint(EditablePoint location)
        {
            //if (data.Points.Count == 20)
            //{
            //    MessageBox.Show("Number of points cannot be greater than 20");
            //    return false;
            //} //not needed since Newton function was changed

            int precision = 5;

            if (data.Points.Find(x => x.X - precision < location.X && x.X + precision > location.X && x.Y - precision < location.Y && x.Y + precision > location.Y) != null)
            {
                return(false);
            }

            data.Points.Add(location);
            return(true);
        }