protected override Job TryGiveJob(Pawn pawn) { if (HiveUtility.JobGivenRecentTick(pawn, "BI_Maintain")) { return(null); } Queen queen = HiveUtility.FindQueen(pawn); if (queen != null && JobGiver_InsectGather.WithinHive(pawn, pawn, true)) { List <Egg> eggs = queen.spawnedEggs; if (eggs != null && eggs.Any()) { foreach (Egg egg in eggs) { if (egg != null && pawn.CanReserve(egg)) { CompMaintainable compMaintainable = egg.TryGetComp <CompMaintainable>(); if (compMaintainable != null && compMaintainable.CurStage != MaintainableStage.Healthy) { return(new Job(DefDatabase <JobDef> .GetNamed("BI_Maintain"), egg)); } } } } } return(null); }
protected override IEnumerable <Toil> MakeNewToils() { this.FailOnDespawnedOrNull(TargetIndex.A); yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.Touch)); Toil prepare = Toils_General.Wait(MaintainTicks, TargetIndex.None); prepare.WithProgressBarToilDelay(TargetIndex.A, false, -0.5f); prepare.FailOnDespawnedNullOrForbidden(TargetIndex.A); prepare.FailOnCannotTouch(TargetIndex.A, PathEndMode.Touch); yield return(prepare); Toil maintain = new Toil(); maintain.initAction = delegate { Pawn actor = maintain.actor; CompMaintainable compMaintainable = actor.CurJob.targetA.Thing.TryGetComp <CompMaintainable>(); compMaintainable.Maintained(); }; maintain.defaultCompleteMode = ToilCompleteMode.Instant; yield return(maintain); }