A pie piece shape
Inheritance: System.Windows.Shapes.Shape
コード例 #1
0
        /// <summary>
        /// Handles the event which occurs when the selected item has changed
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void CollectionViewCurrentChanged(object sender, EventArgs e)
        {
            CollectionView collectionView = (CollectionView)sender;

            if (collectionView != null && collectionView.CurrentPosition >= 0 && collectionView.CurrentPosition <= piePieces.Count)
            {
                PiePiece piece = piePieces[collectionView.CurrentPosition];

                DoubleAnimation a = new DoubleAnimation();
                a.To       = 10;
                a.Duration = new Duration(TimeSpan.FromMilliseconds(200));

                piece.BeginAnimation(PiePiece.PushOutProperty, a);
            }
        }
コード例 #2
0
        /// <summary>
        /// Handles the event which occurs just before a pie piece tooltip opens
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void PiePieceToolTipOpening(object sender, ToolTipEventArgs e)
        {
            PiePiece piece = (PiePiece)sender;

            CollectionView collectionView = (CollectionView)CollectionViewSource.GetDefaultView(this.DataContext);

            if (collectionView == null)
            {
                return;
            }

            // select the item which this pie piece represents
            int index = (int)piece.Tag;

            if (piece.ToolTip != null)
            {
                ToolTip tip = (ToolTip)piece.ToolTip;
                tip.DataContext = collectionView.GetItemAt(index);
            }
        }
コード例 #3
0
        /// <summary>
        /// Handles the MouseUp event from the individual Pie Pieces
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void PiePieceMouseUp(object sender, MouseButtonEventArgs e)
        {
            CollectionView collectionView = (CollectionView)CollectionViewSource.GetDefaultView(this.DataContext);

            if (collectionView == null)
            {
                return;
            }

            PiePiece piece = sender as PiePiece;

            if (piece == null)
            {
                return;
            }

            // select the item which this pie piece represents
            int index = (int)piece.Tag;

            collectionView.MoveCurrentToPosition(index);
        }
コード例 #4
0
        /// <summary>
        /// Constructs pie pieces and adds them to the visual tree for this control's canvas
        /// </summary>
        public void ConstructPiePieces()
        {
            CollectionView myCollectionView = (CollectionView)CollectionViewSource.GetDefaultView(this.DataContext);
            if (myCollectionView == null)
                return;

            double halfWidth = this.Width / 2;
            double innerRadius = halfWidth * HoleSize;            

            // compute the total for the property which is being plotted
            double total = 0;
            foreach (Object item in myCollectionView)
            {
                total += GetPlottedPropertyValue(item);
            }
            
            // add the pie pieces
            canvas.Children.Clear();
            piePieces.Clear();
                        
            double accumulativeAngle=0;
            foreach (Object item in myCollectionView)
            {
                bool selectedItem = item == myCollectionView.CurrentItem;

                double wedgeAngle = GetPlottedPropertyValue(item) * 360 / total;

                PiePiece piece = new PiePiece()
                    {
                        Radius = halfWidth,
                        InnerRadius = innerRadius,
                        CentreX = halfWidth,
                        CentreY = halfWidth,
                        PushOut = (selectedItem ? 10.0 : 0),
                        WedgeAngle = wedgeAngle,
                        PieceValue = GetPlottedPropertyValue(item),
                        RotationAngle = accumulativeAngle,
                        Fill = ColorSelector != null ? ColorSelector.SelectBrush(item, myCollectionView.IndexOf(item)) : Brushes.Black,
                        // record the index of the item which this pie slice represents
                        Tag = myCollectionView.IndexOf(item),
                        ToolTip = new ToolTip()
                    };

                piece.ToolTipOpening += new ToolTipEventHandler(PiePieceToolTipOpening);
                piece.MouseUp += new MouseButtonEventHandler(PiePieceMouseUp);

                piePieces.Add(piece);
                canvas.Children.Insert(0, piece);

                accumulativeAngle += wedgeAngle;
            }
        }