public void ReloadSpawnmap() { if (Spawnmap != null && Spawnmap.LoadSourceImage()) { Spawnmap.CreateMap(); } }
public void SetSpawnmapPath(string path, string projectDir = null) { var finalPath = SpawnmapPath(path, projectDir); if (!string.IsNullOrEmpty(finalPath)) { Spawnmap = new ImageMapSpawn(finalPath); if (!Spawnmap.LoadSourceImage() || !Spawnmap.CreateMap()) { Spawnmap = null; } } else { Spawnmap = null; } }
private void InitSettings(long worldUId, bool enabled) { Log($"Init settings for new world"); Version = LatestVersion; WorldUId = worldUId; EnabledForThisWorld = enabled; if (EnabledForThisWorld) { ContinentSize = ConfigContinentSize.Value; SeaLevel = ConfigSeaLevelAdjustment.Value; var heightmapPath = HeightmapPath(ConfigHeightmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(heightmapPath)) { HeightmapAmount = ConfigHeightmapAmount.Value; HeightmapBlend = ConfigHeightmapBlend.Value; HeightmapAdd = ConfigHeightmapAdd.Value; HeightmapMask = ConfigHeightmapMask.Value; HeightmapOverrideAll = ConfigHeightmapOverrideAll.Value; Heightmap = new ImageMapFloat(heightmapPath); if (!Heightmap.LoadSourceImage() || !Heightmap.CreateMap()) { Heightmap = null; } } BaseHeightNoise = NoiseStackSettings.Default(); var biomemapPath = BiomemapPath(ConfigBiomemapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(biomemapPath)) { Biomemap = new ImageMapBiome(biomemapPath); if (!Biomemap.LoadSourceImage() || !Biomemap.CreateMap()) { Biomemap = null; } } OceanChannelsEnabled = ConfigOceanChannelsEnabled.Value; RiversEnabled = ConfigRiversEnabled.Value; ForestScaleFactor = ConfigForestScale.Value; ForestAmount = ConfigForestAmount.Value; ForestFactorOverrideAllTrees = ConfigForestFactorOverrideAllTrees.Value; OverrideStartPosition = ConfigOverrideStartPosition.Value; StartPositionX = ConfigStartPositionX.Value; StartPositionY = ConfigStartPositionY.Value; var spawnmapPath = SpawnmapPath(ConfigSpawnmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(spawnmapPath)) { Spawnmap = new ImageMapSpawn(spawnmapPath); if (!Spawnmap.LoadSourceImage() || !Spawnmap.CreateMap()) { Spawnmap = null; } } var roughmapPath = RoughmapPath(ConfigRoughmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(roughmapPath)) { RoughmapBlend = ConfigRoughmapBlend.Value; Roughmap = new ImageMapFloat(roughmapPath); if (!Roughmap.LoadSourceImage() || !Roughmap.CreateMap()) { Roughmap = null; } } var forestmapPath = ForestmapPath(ConfigForestmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(forestmapPath)) { ForestmapAdd = ConfigForestmapAdd.Value; ForestmapMultiply = ConfigForestmapMultiply.Value; Forestmap = new ImageMapFloat(forestmapPath); if (!Forestmap.LoadSourceImage() || !Forestmap.CreateMap()) { Forestmap = null; } } MapEdgeDropoff = ConfigMapEdgeDropoff.Value; MountainsAllowedAtCenter = ConfigMountainsAllowedAtCenter.Value; } }
private void InitSettings(long worldUId, bool enabled) { Log($"Init settings for new world"); Version = LatestVersion; WorldUId = worldUId; EnabledForThisWorld = enabled; if (EnabledForThisWorld) { SetContinentSize(ConfigContinentSize.Value); SetMountainsAmount(ConfigMountainsAmount.Value); SetSeaLevelAdjustment(ConfigSeaLevelAdjustment.Value); SetMaxRidgeHeight(ConfigMaxRidgeHeight.Value); SetRidgeSize(ConfigRidgeSize.Value); SetRidgeBlend(ConfigRidgeBlend.Value); SetRidgeAmount(ConfigRidgeAmount.Value); var heightmapPath = HeightmapPath(ConfigHeightmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(heightmapPath)) { SetHeightmapAmount(ConfigHeightmapAmount.Value); SetHeightmapBlend(ConfigHeightmapBlend.Value); SetHeightmapAdd(ConfigHeightmapAdd.Value); SetHeightmapMask(ConfigHeightmapMask.Value); SetHeightmapOverrideAll(ConfigHeightmapOverrideAll.Value); Heightmap = new ImageMapFloat(heightmapPath); if (!Heightmap.LoadSourceImage() || !Heightmap.CreateMap()) { Heightmap = null; } } var biomemapPath = BiomemapPath(ConfigBiomemapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(biomemapPath)) { Biomemap = new ImageMapBiome(biomemapPath); if (!Biomemap.LoadSourceImage() || !Biomemap.CreateMap()) { Biomemap = null; } } SetOceanChannelsEnabled(ConfigOceanChannelsEnabled.Value); SetRiversEnabled(ConfigRiversEnabled.Value); SetForestScale(ConfigForestScale.Value); SetForestAmount(ConfigForestAmount.Value); SetForestFactorOverrideAllTrees(ConfigForestFactorOverrideAllTrees.Value); SetOverrideStartPosition(ConfigOverrideStartPosition.Value); SetStartPositionX(ConfigStartPositionX.Value); SetStartPositionY(ConfigStartPositionY.Value); //LakesEnabled = ConfigLakesEnabled.Value; var spawnmapPath = SpawnmapPath(ConfigSpawnmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(spawnmapPath)) { Spawnmap = new ImageMapSpawn(spawnmapPath); if (!Spawnmap.LoadSourceImage() || !Spawnmap.CreateMap()) { Spawnmap = null; } } var roughmapPath = RoughmapPath(ConfigRoughmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(roughmapPath)) { SetRoughmapBlend(ConfigRoughmapBlend.Value); Roughmap = new ImageMapFloat(roughmapPath); if (!Roughmap.LoadSourceImage() || !Roughmap.CreateMap()) { Roughmap = null; } } var flatmapPath = ConfigUseRoughInvertedForFlat.Value ? null : FlatmapPath(ConfigFlatmapFile.Value, ConfigMapSourceDir.Value); if (ConfigUseRoughInvertedForFlat.Value && Roughmap != null || !ConfigUseRoughInvertedForFlat.Value && !string.IsNullOrEmpty(flatmapPath)) { SetUseRoughInvertedForFlat(ConfigUseRoughInvertedForFlat.Value); SetFlatmapBlend(ConfigFlatmapBlend.Value); if (!string.IsNullOrEmpty(flatmapPath) && !UseRoughInvertedAsFlat) { Flatmap = new ImageMapFloat(flatmapPath); if (!Flatmap.LoadSourceImage() || !Flatmap.CreateMap()) { Flatmap = null; } } } var forestmapPath = ForestmapPath(ConfigForestmapFile.Value, ConfigMapSourceDir.Value); if (!string.IsNullOrEmpty(forestmapPath)) { SetForestmapAdd(ConfigForestmapAdd.Value); SetForestmapMultiply(ConfigForestmapMultiply.Value); Forestmap = new ImageMapFloat(forestmapPath); if (!Forestmap.LoadSourceImage() || !Forestmap.CreateMap()) { Forestmap = null; } } SetMapEdgeDropoff(ConfigMapEdgeDropoff.Value); SetMountainsAllowedAtCenter(ConfigMountainsAllowedAtCenter.Value); } }