コード例 #1
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       bitsToGet;
            int       num10;
            int       bitb   = 0;
            int       bitk   = 0;
            int       nextIn = 0;
            ZlibCodec z      = blocks._codec;

            nextIn = z.NextIn;
            int availableBytesIn = z.AvailableBytesIn;

            bitb = blocks.bitb;
            bitk = blocks.bitk;
            int writeAt = blocks.writeAt;
            int num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);

Label_0061:
            switch (this.mode)
            {
            case 0:
                if ((num9 < 0x102) || (availableBytesIn < 10))
                {
                    break;
                }
                blocks.bitb        = bitb;
                blocks.bitk        = bitk;
                z.AvailableBytesIn = availableBytesIn;
                z.TotalBytesIn    += nextIn - z.NextIn;
                z.NextIn           = nextIn;
                blocks.writeAt     = writeAt;
                r                = this.InflateFast(this.lbits, this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, z);
                nextIn           = z.NextIn;
                availableBytesIn = z.AvailableBytesIn;
                bitb             = blocks.bitb;
                bitk             = blocks.bitk;
                writeAt          = blocks.writeAt;
                num9             = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                if (r == 0)
                {
                    break;
                }
                this.mode = (r != 1) ? 9 : 7;
                goto Label_0061;

            case 1:
                goto Label_01C4;

            case 2:
                bitsToGet = this.bitsToGet;
                while (bitk < bitsToGet)
                {
                    if (availableBytesIn != 0)
                    {
                        r = 0;
                    }
                    else
                    {
                        blocks.bitb        = bitb;
                        blocks.bitk        = bitk;
                        z.AvailableBytesIn = availableBytesIn;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        blocks.writeAt     = writeAt;
                        return(blocks.Flush(r));
                    }
                    availableBytesIn--;
                    bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                    bitk += 8;
                }
                this.len       += bitb & InternalInflateConstants.InflateMask[bitsToGet];
                bitb            = bitb >> bitsToGet;
                bitk           -= bitsToGet;
                this.need       = this.dbits;
                this.tree       = this.dtree;
                this.tree_index = this.dtree_index;
                this.mode       = 3;
                goto Label_0471;

            case 3:
                goto Label_0471;

            case 4:
                bitsToGet = this.bitsToGet;
                while (bitk < bitsToGet)
                {
                    if (availableBytesIn != 0)
                    {
                        r = 0;
                    }
                    else
                    {
                        blocks.bitb        = bitb;
                        blocks.bitk        = bitk;
                        z.AvailableBytesIn = availableBytesIn;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        blocks.writeAt     = writeAt;
                        return(blocks.Flush(r));
                    }
                    availableBytesIn--;
                    bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                    bitk += 8;
                }
                this.dist += bitb & InternalInflateConstants.InflateMask[bitsToGet];
                bitb       = bitb >> bitsToGet;
                bitk      -= bitsToGet;
                this.mode  = 5;
                goto Label_06C3;

            case 5:
                goto Label_06C3;

            case 6:
                if (num9 == 0)
                {
                    if ((writeAt == blocks.end) && (blocks.readAt != 0))
                    {
                        writeAt = 0;
                        num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                    }
                    if (num9 == 0)
                    {
                        blocks.writeAt = writeAt;
                        r       = blocks.Flush(r);
                        writeAt = blocks.writeAt;
                        num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                        if ((writeAt == blocks.end) && (blocks.readAt != 0))
                        {
                            writeAt = 0;
                            num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                        }
                        if (num9 == 0)
                        {
                            blocks.bitb        = bitb;
                            blocks.bitk        = bitk;
                            z.AvailableBytesIn = availableBytesIn;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            blocks.writeAt     = writeAt;
                            return(blocks.Flush(r));
                        }
                    }
                }
                r = 0;
                blocks.window[writeAt++] = (byte)this.lit;
                num9--;
                this.mode = 0;
                goto Label_0061;

            case 7:
                if (bitk > 7)
                {
                    bitk -= 8;
                    availableBytesIn++;
                    nextIn--;
                }
                blocks.writeAt = writeAt;
                r       = blocks.Flush(r);
                writeAt = blocks.writeAt;
                num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                if (blocks.readAt != blocks.writeAt)
                {
                    blocks.bitb        = bitb;
                    blocks.bitk        = bitk;
                    z.AvailableBytesIn = availableBytesIn;
                    z.TotalBytesIn    += nextIn - z.NextIn;
                    z.NextIn           = nextIn;
                    blocks.writeAt     = writeAt;
                    return(blocks.Flush(r));
                }
                this.mode = 8;
                goto Label_0A7A;

            case 8:
                goto Label_0A7A;

            case 9:
                r                  = -3;
                blocks.bitb        = bitb;
                blocks.bitk        = bitk;
                z.AvailableBytesIn = availableBytesIn;
                z.TotalBytesIn    += nextIn - z.NextIn;
                z.NextIn           = nextIn;
                blocks.writeAt     = writeAt;
                return(blocks.Flush(r));

            default:
                r                  = -2;
                blocks.bitb        = bitb;
                blocks.bitk        = bitk;
                z.AvailableBytesIn = availableBytesIn;
                z.TotalBytesIn    += nextIn - z.NextIn;
                z.NextIn           = nextIn;
                blocks.writeAt     = writeAt;
                return(blocks.Flush(r));
            }
            this.need       = this.lbits;
            this.tree       = this.ltree;
            this.tree_index = this.ltree_index;
            this.mode       = 1;
Label_01C4:
            bitsToGet = this.need;
            while (bitk < bitsToGet)
            {
                if (availableBytesIn != 0)
                {
                    r = 0;
                }
                else
                {
                    blocks.bitb        = bitb;
                    blocks.bitk        = bitk;
                    z.AvailableBytesIn = availableBytesIn;
                    z.TotalBytesIn    += nextIn - z.NextIn;
                    z.NextIn           = nextIn;
                    blocks.writeAt     = writeAt;
                    return(blocks.Flush(r));
                }
                availableBytesIn--;
                bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                bitk += 8;
            }
            int index = (this.tree_index + (bitb & InternalInflateConstants.InflateMask[bitsToGet])) * 3;

            bitb  = bitb >> this.tree[index + 1];
            bitk -= this.tree[index + 1];
            int num3 = this.tree[index];

            if (num3 == 0)
            {
                this.lit  = this.tree[index + 2];
                this.mode = 6;
                goto Label_0061;
            }
            if ((num3 & 0x10) != 0)
            {
                this.bitsToGet = num3 & 15;
                this.len       = this.tree[index + 2];
                this.mode      = 2;
                goto Label_0061;
            }
            if ((num3 & 0x40) == 0)
            {
                this.need       = num3;
                this.tree_index = (index / 3) + this.tree[index + 2];
                goto Label_0061;
            }
            if ((num3 & 0x20) != 0)
            {
                this.mode = 7;
                goto Label_0061;
            }
            this.mode          = 9;
            z.Message          = "invalid literal/length code";
            r                  = -3;
            blocks.bitb        = bitb;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.writeAt     = writeAt;
            return(blocks.Flush(r));

Label_0471:
            bitsToGet = this.need;
            while (bitk < bitsToGet)
            {
                if (availableBytesIn != 0)
                {
                    r = 0;
                }
                else
                {
                    blocks.bitb        = bitb;
                    blocks.bitk        = bitk;
                    z.AvailableBytesIn = availableBytesIn;
                    z.TotalBytesIn    += nextIn - z.NextIn;
                    z.NextIn           = nextIn;
                    blocks.writeAt     = writeAt;
                    return(blocks.Flush(r));
                }
                availableBytesIn--;
                bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                bitk += 8;
            }
            index = (this.tree_index + (bitb & InternalInflateConstants.InflateMask[bitsToGet])) * 3;
            bitb  = bitb >> this.tree[index + 1];
            bitk -= this.tree[index + 1];
            num3  = this.tree[index];
            if ((num3 & 0x10) != 0)
            {
                this.bitsToGet = num3 & 15;
                this.dist      = this.tree[index + 2];
                this.mode      = 4;
                goto Label_0061;
            }
            if ((num3 & 0x40) == 0)
            {
                this.need       = num3;
                this.tree_index = (index / 3) + this.tree[index + 2];
                goto Label_0061;
            }
            this.mode          = 9;
            z.Message          = "invalid distance code";
            r                  = -3;
            blocks.bitb        = bitb;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.writeAt     = writeAt;
            return(blocks.Flush(r));

Label_06C3:
            num10 = writeAt - this.dist;
            while (num10 < 0)
            {
                num10 += blocks.end;
            }
            while (this.len != 0)
            {
                if (num9 == 0)
                {
                    if ((writeAt == blocks.end) && (blocks.readAt != 0))
                    {
                        writeAt = 0;
                        num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                    }
                    if (num9 == 0)
                    {
                        blocks.writeAt = writeAt;
                        r       = blocks.Flush(r);
                        writeAt = blocks.writeAt;
                        num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                        if ((writeAt == blocks.end) && (blocks.readAt != 0))
                        {
                            writeAt = 0;
                            num9    = (writeAt >= blocks.readAt) ? (blocks.end - writeAt) : ((blocks.readAt - writeAt) - 1);
                        }
                        if (num9 == 0)
                        {
                            blocks.bitb        = bitb;
                            blocks.bitk        = bitk;
                            z.AvailableBytesIn = availableBytesIn;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            blocks.writeAt     = writeAt;
                            return(blocks.Flush(r));
                        }
                    }
                }
                blocks.window[writeAt++] = blocks.window[num10++];
                num9--;
                if (num10 == blocks.end)
                {
                    num10 = 0;
                }
                this.len--;
            }
            this.mode = 0;
            goto Label_0061;
Label_0A7A:
            r                  = 1;
            blocks.bitb        = bitb;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.writeAt     = writeAt;
            return(blocks.Flush(r));
        }
コード例 #2
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int j;      // temporary storage
            int tindex; // temporary pointer
            int e;      // extra bits or operation
            int b = 0;  // bit buffer
            int k = 0;  // bits in bit buffer
            int p = 0;  // input data pointer
            int n;      // bytes available there
            int q;      // output window write pointer
            int m;      // bytes to end of window or read pointer
            int f;      // pointer to copy strings from

            ZlibCodec z = blocks._codec;

            // copy input/output information to locals (UPDATE macro restores)
            p = z.NextIn;
            n = z.AvailableBytesIn;
            b = blocks.bitb;
            k = blocks.bitk;
            q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

            // process input and output based on current state
            while (true)
            {
                switch (mode)
                {
                    // waiting for "i:"=input, "o:"=output, "x:"=nothing
                    case START:  // x: set up for LEN
                        if (m >= 258 && n >= 10)
                        {
                            blocks.bitb = b; blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn += p - z.NextIn;
                            z.NextIn = p;
                            blocks.writeAt = q;
                            r = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);

                            p = z.NextIn;
                            n = z.AvailableBytesIn;
                            b = blocks.bitb;
                            k = blocks.bitk;
                            q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                            if (r != ZlibConstants.Z_OK)
                            {
                                mode = (r == ZlibConstants.Z_STREAM_END) ? WASH : BADCODE;
                                break;
                            }
                        }
                        need = lbits;
                        tree = ltree;
                        tree_index = ltree_index;

                        mode = LEN;
                        goto case LEN;

                    case LEN:  // i: get length/literal/eob next
                        j = need;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n;
                                z.TotalBytesIn += p - z.NextIn;
                                z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--;
                            b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        tindex = (tree_index + (b & InternalInflateConstants.InflateMask[j])) * 3;

                        b >>= (tree[tindex + 1]);
                        k -= (tree[tindex + 1]);

                        e = tree[tindex];

                        if (e == 0)
                        {
                            // literal
                            lit = tree[tindex + 2];
                            mode = LIT;
                            break;
                        }
                        if ((e & 16) != 0)
                        {
                            // length
                            bitsToGet = e & 15;
                            len = tree[tindex + 2];
                            mode = LENEXT;
                            break;
                        }
                        if ((e & 64) == 0)
                        {
                            // next table
                            need = e;
                            tree_index = tindex / 3 + tree[tindex + 2];
                            break;
                        }
                        if ((e & 32) != 0)
                        {
                            // end of block
                            mode = WASH;
                            break;
                        }
                        mode = BADCODE; // invalid code
                        z.Message = "invalid literal/length code";
                        r = ZlibConstants.Z_DATA_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn += p - z.NextIn;
                        z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);


                    case LENEXT:  // i: getting length extra (have base)
                        j = bitsToGet;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        len += (b & InternalInflateConstants.InflateMask[j]);

                        b >>= j;
                        k -= j;

                        need = dbits;
                        tree = dtree;
                        tree_index = dtree_index;
                        mode = DIST;
                        goto case DIST;

                    case DIST:  // i: get distance next
                        j = need;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        tindex = (tree_index + (b & InternalInflateConstants.InflateMask[j])) * 3;

                        b >>= tree[tindex + 1];
                        k -= tree[tindex + 1];

                        e = (tree[tindex]);
                        if ((e & 0x10) != 0)
                        {
                            // distance
                            bitsToGet = e & 15;
                            dist = tree[tindex + 2];
                            mode = DISTEXT;
                            break;
                        }
                        if ((e & 64) == 0)
                        {
                            // next table
                            need = e;
                            tree_index = tindex / 3 + tree[tindex + 2];
                            break;
                        }
                        mode = BADCODE; // invalid code
                        z.Message = "invalid distance code";
                        r = ZlibConstants.Z_DATA_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);


                    case DISTEXT:  // i: getting distance extra
                        j = bitsToGet;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        dist += (b & InternalInflateConstants.InflateMask[j]);

                        b >>= j;
                        k -= j;

                        mode = COPY;
                        goto case COPY;

                    case COPY:  // o: copying bytes in window, waiting for space
                        f = q - dist;
                        while (f < 0)
                        {
                            // modulo window size-"while" instead
                            f += blocks.end; // of "if" handles invalid distances
                        }
                        while (len != 0)
                        {
                            if (m == 0)
                            {
                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }
                                if (m == 0)
                                {
                                    blocks.writeAt = q; r = blocks.Flush(r);
                                    q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                    if (q == blocks.end && blocks.readAt != 0)
                                    {
                                        q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                    }

                                    if (m == 0)
                                    {
                                        blocks.bitb = b; blocks.bitk = k;
                                        z.AvailableBytesIn = n;
                                        z.TotalBytesIn += p - z.NextIn;
                                        z.NextIn = p;
                                        blocks.writeAt = q;
                                        return blocks.Flush(r);
                                    }
                                }
                            }

                            blocks.window[q++] = blocks.window[f++]; m--;

                            if (f == blocks.end)
                                f = 0;
                            len--;
                        }
                        mode = START;
                        break;

                    case LIT:  // o: got literal, waiting for output space
                        if (m == 0)
                        {
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }
                            if (m == 0)
                            {
                                blocks.writeAt = q; r = blocks.Flush(r);
                                q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }
                                if (m == 0)
                                {
                                    blocks.bitb = b; blocks.bitk = k;
                                    z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                    blocks.writeAt = q;
                                    return blocks.Flush(r);
                                }
                            }
                        }
                        r = ZlibConstants.Z_OK;

                        blocks.window[q++] = (byte)lit; m--;

                        mode = START;
                        break;

                    case WASH:  // o: got eob, possibly more output
                        if (k > 7)
                        {
                            // return unused byte, if any
                            k -= 8;
                            n++;
                            p--; // can always return one
                        }

                        blocks.writeAt = q; r = blocks.Flush(r);
                        q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                        if (blocks.readAt != blocks.writeAt)
                        {
                            blocks.bitb = b; blocks.bitk = k;
                            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                            blocks.writeAt = q;
                            return blocks.Flush(r);
                        }
                        mode = END;
                        goto case END;

                    case END:
                        r = ZlibConstants.Z_STREAM_END;
                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);

                    case BADCODE:  // x: got error

                        r = ZlibConstants.Z_DATA_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);

                    default:
                        r = ZlibConstants.Z_STREAM_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);
                }
            }
        }
コード例 #3
0
        internal int Process(InflateBlocks blocks, int r)
        {
            ZlibCodec codec = blocks._codec;
            int       num   = codec.NextIn;
            int       num2  = codec.AvailableBytesIn;
            int       num3  = blocks.bitb;
            int       i     = blocks.bitk;
            int       num4  = blocks.writeAt;
            int       num5  = (num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1);

            while (true)
            {
                int num6;
                switch (this.mode)
                {
                case 0:
                    if (num5 >= 258 && num2 >= 10)
                    {
                        blocks.bitb            = num3;
                        blocks.bitk            = i;
                        codec.AvailableBytesIn = num2;
                        codec.TotalBytesIn    += (long)(num - codec.NextIn);
                        codec.NextIn           = num;
                        blocks.writeAt         = num4;
                        r    = this.InflateFast((int)this.lbits, (int)this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, codec);
                        num  = codec.NextIn;
                        num2 = codec.AvailableBytesIn;
                        num3 = blocks.bitb;
                        i    = blocks.bitk;
                        num4 = blocks.writeAt;
                        num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                        if (r != 0)
                        {
                            this.mode = ((r != 1) ? 9 : 7);
                            continue;
                        }
                    }
                    this.need       = (int)this.lbits;
                    this.tree       = this.ltree;
                    this.tree_index = this.ltree_index;
                    this.mode       = 1;
                    goto IL_1C4;

                case 1:
                    goto IL_1C4;

                case 2:
                    num6 = this.bitsToGet;
                    while (i < num6)
                    {
                        if (num2 == 0)
                        {
                            goto IL_3A5;
                        }
                        r = 0;
                        num2--;
                        num3 |= (int)(codec.InputBuffer[num++] & 255) << i;
                        i    += 8;
                    }
                    this.len       += (num3 & InternalInflateConstants.InflateMask[num6]);
                    num3          >>= num6;
                    i              -= num6;
                    this.need       = (int)this.dbits;
                    this.tree       = this.dtree;
                    this.tree_index = this.dtree_index;
                    this.mode       = 3;
                    goto IL_477;

                case 3:
                    goto IL_477;

                case 4:
                    num6 = this.bitsToGet;
                    while (i < num6)
                    {
                        if (num2 == 0)
                        {
                            goto IL_621;
                        }
                        r = 0;
                        num2--;
                        num3 |= (int)(codec.InputBuffer[num++] & 255) << i;
                        i    += 8;
                    }
                    this.dist += (num3 & InternalInflateConstants.InflateMask[num6]);
                    num3     >>= num6;
                    i         -= num6;
                    this.mode  = 5;
                    goto IL_6CF;

                case 5:
                    goto IL_6CF;

                case 6:
                    if (num5 == 0)
                    {
                        if (num4 == blocks.end && blocks.readAt != 0)
                        {
                            num4 = 0;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                        }
                        if (num5 == 0)
                        {
                            blocks.writeAt = num4;
                            r    = blocks.Flush(r);
                            num4 = blocks.writeAt;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            if (num4 == blocks.end && blocks.readAt != 0)
                            {
                                num4 = 0;
                                num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            }
                            if (num5 == 0)
                            {
                                goto Block_44;
                            }
                        }
                    }
                    r = 0;
                    blocks.window[num4++] = (byte)this.lit;
                    num5--;
                    this.mode = 0;
                    continue;

                case 7:
                    goto IL_9C4;

                case 8:
                    goto IL_A86;

                case 9:
                    goto IL_AD3;
                }
                break;
                continue;
IL_1C4:
                num6 = this.need;
                while (i < num6)
                {
                    if (num2 == 0)
                    {
                        goto IL_1DF;
                    }
                    r = 0;
                    num2--;
                    num3 |= (int)(codec.InputBuffer[num++] & 255) << i;
                    i    += 8;
                }
                int num7 = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[num6])) * 3;
                num3 >>= this.tree[num7 + 1];
                i     -= this.tree[num7 + 1];
                int num8 = this.tree[num7];
                if (num8 == 0)
                {
                    this.lit  = this.tree[num7 + 2];
                    this.mode = 6;
                    continue;
                }
                if ((num8 & 16) != 0)
                {
                    this.bitsToGet = (num8 & 15);
                    this.len       = this.tree[num7 + 2];
                    this.mode      = 2;
                    continue;
                }
                if ((num8 & 64) == 0)
                {
                    this.need       = num8;
                    this.tree_index = num7 / 3 + this.tree[num7 + 2];
                    continue;
                }
                if ((num8 & 32) != 0)
                {
                    this.mode = 7;
                    continue;
                }
                goto IL_328;
IL_477:
                num6 = this.need;
                while (i < num6)
                {
                    if (num2 == 0)
                    {
                        goto IL_492;
                    }
                    r = 0;
                    num2--;
                    num3 |= (int)(codec.InputBuffer[num++] & 255) << i;
                    i    += 8;
                }
                num7   = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[num6])) * 3;
                num3 >>= this.tree[num7 + 1];
                i     -= this.tree[num7 + 1];
                num8   = this.tree[num7];
                if ((num8 & 16) != 0)
                {
                    this.bitsToGet = (num8 & 15);
                    this.dist      = this.tree[num7 + 2];
                    this.mode      = 4;
                    continue;
                }
                if ((num8 & 64) == 0)
                {
                    this.need       = num8;
                    this.tree_index = num7 / 3 + this.tree[num7 + 2];
                    continue;
                }
                goto IL_5A4;
IL_6CF:
                int j;
                for (j = num4 - this.dist; j < 0; j += blocks.end)
                {
                }
                while (this.len != 0)
                {
                    if (num5 == 0)
                    {
                        if (num4 == blocks.end && blocks.readAt != 0)
                        {
                            num4 = 0;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                        }
                        if (num5 == 0)
                        {
                            blocks.writeAt = num4;
                            r    = blocks.Flush(r);
                            num4 = blocks.writeAt;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            if (num4 == blocks.end && blocks.readAt != 0)
                            {
                                num4 = 0;
                                num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            }
                            if (num5 == 0)
                            {
                                goto Block_32;
                            }
                        }
                    }
                    blocks.window[num4++] = blocks.window[j++];
                    num5--;
                    if (j == blocks.end)
                    {
                        j = 0;
                    }
                    this.len--;
                }
                this.mode = 0;
            }
            r                      = -2;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_1DF:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_328:
            this.mode              = 9;
            codec.Message          = "invalid literal/length code";
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_3A5:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_492:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_5A4:
            this.mode              = 9;
            codec.Message          = "invalid distance code";
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_621:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

Block_32:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

Block_44:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_9C4:
            if (i > 7)
            {
                i -= 8;
                num2++;
                num--;
            }
            blocks.writeAt = num4;
            r    = blocks.Flush(r);
            num4 = blocks.writeAt;
            int arg_A1D_0 = (num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1);

            if (blocks.readAt != blocks.writeAt)
            {
                blocks.bitb            = num3;
                blocks.bitk            = i;
                codec.AvailableBytesIn = num2;
                codec.TotalBytesIn    += (long)(num - codec.NextIn);
                codec.NextIn           = num;
                blocks.writeAt         = num4;
                return(blocks.Flush(r));
            }
            this.mode = 8;
IL_A86:
            r                      = 1;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_AD3:
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));
        }
コード例 #4
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       num   = 0;
            int       num2  = 0;
            int       num3  = 0;
            ZlibCodec codec = blocks._codec;

            num3 = codec.NextIn;
            int num4 = codec.AvailableBytesIn;

            num  = blocks.bitb;
            num2 = blocks.bitk;
            int num5 = blocks.writeAt;
            int num6 = (num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1);

            while (true)
            {
                switch (mode)
                {
                case 0:
                    if (num6 >= 258 && num4 >= 10)
                    {
                        blocks.bitb            = num;
                        blocks.bitk            = num2;
                        codec.AvailableBytesIn = num4;
                        codec.TotalBytesIn    += num3 - codec.NextIn;
                        codec.NextIn           = num3;
                        blocks.writeAt         = num5;
                        r    = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, codec);
                        num3 = codec.NextIn;
                        num4 = codec.AvailableBytesIn;
                        num  = blocks.bitb;
                        num2 = blocks.bitk;
                        num5 = blocks.writeAt;
                        num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        if (r != 0)
                        {
                            mode = ((r != 1) ? 9 : 7);
                            break;
                        }
                    }
                    need       = lbits;
                    tree       = ltree;
                    tree_index = ltree_index;
                    mode       = 1;
                    goto case 1;

                case 1:
                {
                    int num8;
                    for (num8 = need; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    int num11 = (tree_index + (num & InternalInflateConstants.InflateMask[num8])) * 3;
                    num >>= tree[num11 + 1];
                    num2 -= tree[num11 + 1];
                    int num12 = tree[num11];
                    if (num12 == 0)
                    {
                        lit  = tree[num11 + 2];
                        mode = 6;
                    }
                    else if ((num12 & 0x10) != 0)
                    {
                        bitsToGet = (num12 & 0xF);
                        len       = tree[num11 + 2];
                        mode      = 2;
                    }
                    else if ((num12 & 0x40) == 0)
                    {
                        need       = num12;
                        tree_index = num11 / 3 + tree[num11 + 2];
                    }
                    else
                    {
                        if ((num12 & 0x20) == 0)
                        {
                            mode                   = 9;
                            codec.Message          = "invalid literal/length code";
                            r                      = -3;
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        mode = 7;
                    }
                    break;
                }

                case 2:
                {
                    int num8;
                    for (num8 = bitsToGet; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    len       += (num & InternalInflateConstants.InflateMask[num8]);
                    num      >>= num8;
                    num2      -= num8;
                    need       = dbits;
                    tree       = dtree;
                    tree_index = dtree_index;
                    mode       = 3;
                    goto case 3;
                }

                case 3:
                {
                    int num8;
                    for (num8 = need; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    int num11 = (tree_index + (num & InternalInflateConstants.InflateMask[num8])) * 3;
                    num >>= tree[num11 + 1];
                    num2 -= tree[num11 + 1];
                    int num12 = tree[num11];
                    if ((num12 & 0x10) != 0)
                    {
                        bitsToGet = (num12 & 0xF);
                        dist      = tree[num11 + 2];
                        mode      = 4;
                    }
                    else
                    {
                        if ((num12 & 0x40) != 0)
                        {
                            mode                   = 9;
                            codec.Message          = "invalid distance code";
                            r                      = -3;
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        need       = num12;
                        tree_index = num11 / 3 + tree[num11 + 2];
                    }
                    break;
                }

                case 4:
                {
                    int num8;
                    for (num8 = bitsToGet; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    dist += (num & InternalInflateConstants.InflateMask[num8]);
                    num >>= num8;
                    num2 -= num8;
                    mode  = 5;
                    goto case 5;
                }

                case 5:
                {
                    int i;
                    for (i = num5 - dist; i < 0; i += blocks.end)
                    {
                    }
                    while (len != 0)
                    {
                        if (num6 == 0)
                        {
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            }
                            if (num6 == 0)
                            {
                                blocks.writeAt = num5;
                                r    = blocks.Flush(r);
                                num5 = blocks.writeAt;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                                if (num5 == blocks.end && blocks.readAt != 0)
                                {
                                    num5 = 0;
                                    num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                                }
                                if (num6 == 0)
                                {
                                    blocks.bitb            = num;
                                    blocks.bitk            = num2;
                                    codec.AvailableBytesIn = num4;
                                    codec.TotalBytesIn    += num3 - codec.NextIn;
                                    codec.NextIn           = num3;
                                    blocks.writeAt         = num5;
                                    return(blocks.Flush(r));
                                }
                            }
                        }
                        blocks.window[num5++] = blocks.window[i++];
                        num6--;
                        if (i == blocks.end)
                        {
                            i = 0;
                        }
                        len--;
                    }
                    mode = 0;
                    break;
                }

                case 6:
                    if (num6 == 0)
                    {
                        if (num5 == blocks.end && blocks.readAt != 0)
                        {
                            num5 = 0;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        }
                        if (num6 == 0)
                        {
                            blocks.writeAt = num5;
                            r    = blocks.Flush(r);
                            num5 = blocks.writeAt;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            }
                            if (num6 == 0)
                            {
                                blocks.bitb            = num;
                                blocks.bitk            = num2;
                                codec.AvailableBytesIn = num4;
                                codec.TotalBytesIn    += num3 - codec.NextIn;
                                codec.NextIn           = num3;
                                blocks.writeAt         = num5;
                                return(blocks.Flush(r));
                            }
                        }
                    }
                    r = 0;
                    blocks.window[num5++] = (byte)lit;
                    num6--;
                    mode = 0;
                    break;

                case 7:
                    if (num2 > 7)
                    {
                        num2 -= 8;
                        num4++;
                        num3--;
                    }
                    blocks.writeAt = num5;
                    r    = blocks.Flush(r);
                    num5 = blocks.writeAt;
                    num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                    if (blocks.readAt != blocks.writeAt)
                    {
                        blocks.bitb            = num;
                        blocks.bitk            = num2;
                        codec.AvailableBytesIn = num4;
                        codec.TotalBytesIn    += num3 - codec.NextIn;
                        codec.NextIn           = num3;
                        blocks.writeAt         = num5;
                        return(blocks.Flush(r));
                    }
                    mode = 8;
                    goto case 8;

                case 8:
                    r                      = 1;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));

                case 9:
                    r                      = -3;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));

                default:
                    r                      = -2;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
            }
        }