private void _InitializeLazyMatch() { this.window_size = 2 * this.w_size; Array.Clear(this.head, 0, this.hash_size); this.config = DeflateManager.Config.Lookup(this.compressionLevel); this.SetDeflater(); this.strstart = 0; this.block_start = 0; this.lookahead = 0; this.match_length = (this.prev_length = DeflateManager.MIN_MATCH - 1); this.match_available = 0; this.ins_h = 0; }
internal int SetParams(CompressionLevel level, CompressionStrategy strategy) { int result = 0; if (this.compressionLevel != level) { DeflateManager.Config config = DeflateManager.Config.Lookup(level); if (config.Flavor != this.config.Flavor && this._codec.TotalBytesIn != 0L) { result = this._codec.Deflate(FlushType.Partial); } this.compressionLevel = level; this.config = config; this.SetDeflater(); } this.compressionStrategy = strategy; return(result); }