コード例 #1
0
        /// <summary>
        /// Finds the ConvexHull of a series of points.  See
        /// http://www.cs.princeton.edu/courses/archive/spr10/cos226/demo/ah/GrahamScan.html
        /// for further information.
        /// </summary>
        /// <param name="points">The points to compute the ConvexHull for</param>
        /// <returns>a collection of points that represents the polygon
        /// of the ConvexHull</returns>
        public static ICollection <Point> CalculateConvexHull(ICollection <Point> points)
        {
            if (points.Count <= 3)
            {
                return(points);
            }

            List <ConvexHullPoint> chPoints = new List <ConvexHullPoint>();

            // Get the current anchor point
            anchor = new ConvexHullPoint(DetermineAnchorPoint(points), 0, null);

            // Loop over the points
            foreach (Point currentPoint in points)
            {
                // Ensure that this point is not the anchor
                if (currentPoint != anchor.Point)
                {
                    // Create a new ConvexHUllPoint and save it for later use
                    ConvexHullPoint newConvexHullPoint = new ConvexHullPoint(currentPoint, CalculateCartesianAngle(currentPoint.X - anchor.Point.X, currentPoint.Y - anchor.Point.Y), anchor);
                    chPoints.Add(newConvexHullPoint);
                }
            }
            // Sort the points
            chPoints.Sort();

            // Actually calculate and return the ConvexHull
            return(GrahamScan(chPoints));
        }
コード例 #2
0
        /// <summary>
        /// Finds the ConvexHull of a series of points.  See
        /// http://www.cs.princeton.edu/courses/archive/spr10/cos226/demo/ah/GrahamScan.html
        /// for further information.
        /// </summary>
        /// <param name="points">The points to compute the ConvexHull for</param>
        /// <returns>a collection of points that represents the polygon
        /// of the ConvexHull</returns>
        private static ICollection <Point> GrahamScan(List <ConvexHullPoint> chPoints)
        {
            Stack <ConvexHullPoint>       chPointStack = new Stack <ConvexHullPoint>();
            IEnumerator <ConvexHullPoint> enumerator   = chPoints.GetEnumerator();

            chPointStack.Push(anchor);
            chPointStack.Push(chPoints[0]);

            // Advance the enumerator to account for the two points
            // that we already got
            enumerator.MoveNext();
            enumerator.MoveNext();
            int i = 1;

            // Loop over all the points that were provided
            while (i < chPoints.Count)
            {
                // Ensure that stack contains points
                if (chPointStack.Count > 1)
                {
                    ConvexHullPoint firstCHPoint  = chPointStack.Pop();
                    ConvexHullPoint secondCHPoint = chPointStack.Pop();

                    chPointStack.Push(secondCHPoint);
                    chPointStack.Push(firstCHPoint);

                    if (Orientation(secondCHPoint, firstCHPoint, enumerator.Current) == COUNTER_CLOCKWISE)
                    {
                        chPointStack.Push(enumerator.Current);
                        enumerator.MoveNext();
                        i++;
                    }
                    else
                    {
                        chPointStack.Pop();
                    }
                }
                else // No points in stack
                {
                    chPointStack.Push(enumerator.Current);
                    enumerator.MoveNext();
                    i++;
                }
            }

            return(GetSortedPoints(chPointStack));
        }
コード例 #3
0
 /// <summary>
 /// Determines the orientation of the provided points
 /// </summary>
 /// <param name="chPoint1">The first ConvexHullPoint</param>
 /// <param name="chPoint2">The second ConvexHullPoint</param>
 /// <param name="chPoint3">The third ConvexHullPoint</param>
 /// <returns>a value indicating how the provided points are oriented</returns>
 private static int Orientation(ConvexHullPoint chPoint1, ConvexHullPoint chPoint2, ConvexHullPoint chPoint3)
 {
     return(Orientation(chPoint1.Point.X, chPoint1.Point.Y, chPoint2.Point.X, chPoint2.Point.Y, chPoint3.Point.X, chPoint3.Point.Y));
 }