コード例 #1
0
 public bool Matches(ref int bodyIndex)
 {
     //Note that we block traversals on a single thread from retreading old ground.
     if (PreviouslyTraversedBodies.Contains(bodyIndex))
     {
         return(false);
     }
     PreviouslyTraversedBodies.AddUnsafely(bodyIndex);
     return(Bodies.ActiveSet.Activity[bodyIndex].DeactivationCandidate);
 }
コード例 #2
0
 bool PushBody <TTraversalPredicate>(int bodyIndex, ref HandleSet consideredBodies, ref QuickList <int, Buffer <int> > bodyIndices, ref QuickList <int, Buffer <int> > visitationStack,
                                     ref BufferPool <int> intPool, ref TTraversalPredicate predicate) where TTraversalPredicate : IPredicate <int>
 {
     if (predicate.Matches(ref bodyIndex))
     {
         if (!consideredBodies.Contains(bodyIndex))
         {
             //This body has not yet been traversed. Push it onto the stack.
             bodyIndices.Add(bodyIndex, intPool);
             consideredBodies.AddUnsafely(bodyIndex);
             visitationStack.Add(bodyIndex, intPool);
         }
         return(true);
     }
     return(false);
 }