public BTTask_MoveTo(ref BlackboardKey <Vector3> location, float acceptableRadius) : base(null) { this.location = location; this.acceptableRadius = acceptableRadius; }
public Condition(BlackboardKey <T> blackboardKey, T valueToCheck, VALIDATION testToPerform) : base(null) { this.blackboardKey = blackboardKey; this.valueToCheck = valueToCheck; this.testToPerform = testToPerform; }