public Memory _getMemory(string treeScope, string nodeScope) { Memory memory = this._baseMemory; if (treeScope.Length > 0) { TreeMemory treeMem = this._getTreeMemory(treeScope); memory = treeMem._memory; if (nodeScope.Length > 0) { memory = this._getNodeMemory(treeMem, nodeScope); } } return(memory); }
public TreeMemory _getTreeMemory(string treeScope) { TreeMemory item; if (this._treeMemory.ContainsKey(treeScope) == false) { item = new TreeMemory(); this._treeMemory.Add(treeScope, item); } else { item = this._treeMemory[treeScope]; } return(item); }
public Memory _getNodeMemory(TreeMemory treeMemory, string nodeScope) { Memory item; Dictionary <string, Memory> memory = treeMemory._nodeMemory; if (memory.ContainsKey(nodeScope) == false) { item = new Memory(); memory.Add(nodeScope, item); } else { item = memory[nodeScope]; } return(item); }