コード例 #1
0
 private void ToInitialize()
 {
     if (!mInitialized)
     {
         mReceiveDispatchCenter = new Dispatchs.DispatchCenter <SocketAsyncEventArgsX>(ProcessReceiveArgs,
                                                                                       Math.Min(Environment.ProcessorCount, 16));
         mBufferPoolGroup = new BufferPoolGroup(Config.BufferSize, Config.BufferPoolSize, Math.Min(Environment.ProcessorCount, 16), IO_Completed);
         if (Config.SendQueueEnabled)
         {
             mSendDispatchCenter = new Dispatchs.DispatchCenter <ISession>(SessionSendData, Config.SendQueues);
         }
         mSessions    = new ConcurrentDictionary <long, ISession>();
         mInitialized = true;
         mWatch.Restart();
         mSessionDetector.Timeout = OnSessionDetection;
         mAcceptDispatcher        = new Dispatchs.MultiThreadDispatcher <Socket>(AcceptProcess, 10, Math.Min(Environment.ProcessorCount, 16));
         if (Config.DetectionTime > 0)
         {
             if (mDetectionTimer != null)
             {
                 mDetectionTimer.Dispose();
             }
             mDetectionTimer = new System.Threading.Timer(OnDetectionHandler, null,
                                                          Config.DetectionTime * 1000, Config.DetectionTime * 1000);
             if (EnableLog(LogType.Info))
             {
                 Log(LogType.Info, null, "detection sessions timeout with {0}s", Config.DetectionTime);
             }
         }
     }
 }
コード例 #2
0
ファイル: TcpServer.cs プロジェクト: Grart/BeetleX
        private void ToInitialize()
        {
            if (!mInitialized)
            {
                mReceiveDispatchCenter = new Dispatchs.DispatchCenter <SocketAsyncEventArgsX>(
                    ProcessReceiveArgs,
                    Math.Min(Environment.ProcessorCount, 16)
                    );
                int maxBufferSize;
                if (Config.BufferPoolMaxMemory == 0)
                {
                    Config.BufferPoolMaxMemory = 500;
                }
                maxBufferSize = Config.BufferPoolMaxMemory * 1024 * 1024 / Config.BufferSize / Math.Min(Environment.ProcessorCount, 16) / 2;
                if (maxBufferSize < Config.BufferPoolSize)
                {
                    maxBufferSize = Config.BufferPoolSize;
                }
                mReceiveBufferPoolGroup = new BufferPoolGroup(Config.BufferSize, Config.BufferPoolSize, maxBufferSize, Math.Min(Environment.ProcessorCount, 16));
                mSendBufferPoolGroup    = new BufferPoolGroup(Config.BufferSize, Config.BufferPoolSize, maxBufferSize, Math.Min(Environment.ProcessorCount, 16));
                if (Config.SendQueueEnabled)
                {
                    mSendDispatchCenter = new Dispatchs.DispatchCenter <ISession>(SessionSendData, Config.SendQueues);
                }
                mSessions         = new ConcurrentDictionary <long, ISession>();
                mInitialized      = true;
                mAcceptDispatcher = new Dispatchs.DispatchCenter <Socket>(
                    AcceptProcess,
                    Math.Min(Environment.ProcessorCount, 16)
                    );
                if (Config.SessionTimeOut > 0)
                {
                    if (Config.SessionTimeOut * 1000 < mTimeOutCheckTime)
                    {
                        mTimeOutCheckTime = Config.SessionTimeOut * 1000;
                    }

                    if (mDetectionTimer != null)
                    {
                        mDetectionTimer.Dispose();
                    }
                    mDetectionTimer = new System.Threading.Timer(
                        OnDetectionHandler,
                        null,
                        mTimeOutCheckTime,
                        mTimeOutCheckTime
                        );
                    Log(LogType.Info, null, "detection sessions timeout with {0}s", Config.SessionTimeOut);
                }
            }
        }
コード例 #3
0
ファイル: TcpServer.cs プロジェクト: zphcxj/BeetleX
        private void ToInitialize()
        {
            if (!mInitialized)
            {
                mReceiveDispatchCenter = new Dispatchs.DispatchCenter <SocketAsyncEventArgsX>(ProcessReceiveArgs, Options.IOQueues);
                int maxBufferSize;
                if (Options.BufferPoolMaxMemory == 0)
                {
                    Options.BufferPoolMaxMemory = 500;
                }
                maxBufferSize = (int)(((long)Options.BufferPoolMaxMemory * 1024 * 1024) / Options.BufferSize / Options.BufferPoolGroups);
                if (maxBufferSize < Options.BufferPoolSize)
                {
                    maxBufferSize = Options.BufferPoolSize;
                }
                mReceiveBufferPoolGroup = new BufferPoolGroup(Options.BufferSize, Options.BufferPoolSize, maxBufferSize, Options.BufferPoolGroups);
                mSendBufferPoolGroup    = new BufferPoolGroup(Options.BufferSize, Options.BufferPoolSize, maxBufferSize, Options.BufferPoolGroups);
                mSessions         = new ConcurrentDictionary <long, ISession>();
                mInitialized      = true;
                mAcceptDispatcher = new Dispatchs.DispatchCenter <AcceptSocketInfo>(AcceptProcess, Math.Min(Environment.ProcessorCount, 16));
                if (Options.SessionTimeOut > 0)
                {
                    if (Options.SessionTimeOut * 1000 < mTimeOutCheckTime)
                    {
                        mTimeOutCheckTime = Options.SessionTimeOut * 1000;
                    }
                    else
                    {
                        mTimeOutCheckTime = Options.SessionTimeOut * 1000;
                    }

                    if (mDetectionTimer != null)
                    {
                        mDetectionTimer.Dispose();
                    }
                    mDetectionTimer = new System.Threading.Timer(OnDetectionHandler, null,
                                                                 mTimeOutCheckTime, mTimeOutCheckTime);
                    if (EnableLog(LogType.Info))
                    {
                        Log(LogType.Info, null, "detection sessions timeout with {0}s", Options.SessionTimeOut);
                    }
                }
            }
        }
コード例 #4
0
ファイル: TcpServer.cs プロジェクト: orf53975/BeetleX
 private void ToInitialize()
 {
     if (!mInitialized)
     {
         mReceiveDispatchCenter = new Dispatchs.DispatchCenter <SocketAsyncEventArgsX>(ProcessReceiveArgs,
                                                                                       Math.Min(Environment.ProcessorCount, 16));
         mBufferPoolGroup = new BufferPoolGroup(Config.BufferSize, Config.BufferPoolSize, Math.Min(Environment.ProcessorCount, 16), IO_Completed);
         if (Config.SendQueueEnabled)
         {
             mSendDispatchCenter = new Dispatchs.DispatchCenter <ISession>(SessionSendData, Config.SendQueues);
         }
         mSessions    = new ConcurrentDictionary <long, ISession>(); //new Dictionary<long, ISession>(Config.MaxConnections * 2);
         mInitialized = true;
         mWatch.Restart();
         mSessionDetector.Timeout = OnSessionDetection;
         mSessionDetector.Server  = this;
         mAcceptDispatcher        = new Dispatchs.MultiThreadDispatcher <Socket>(AcceptProcess, 10, Math.Min(Environment.ProcessorCount, 16));
     }
 }