コード例 #1
0
 static void SendToAllClients(ServerCommand command, bool retryOnError = false)
 {
     try
     {
         clients.Where(x => x != null && (x.state == ClientState.Connected || x.state == ClientState.Playing))
         .AsParallel().ForAll(x => { x.sendQueue.Enqueue(command); });
     }
     catch (Exception e)
     {
         Logger.Instance.Exception("Can't send message to all clients! Exception: " + e);
     }
 }
コード例 #2
0
        static void SendToAllClients(ServerCommand command, WebSocketServer wss, bool retryOnError = false)
        {
            try
            {
                clients.Where(x => x != null && (x.state == ClientState.Connected || x.state == ClientState.Playing))
                .AsParallel().ForAll(x => { x.sendQueue.Enqueue(command); });

                if (wss != null)
                {
                    wss.WebSocketServices["/"].Sessions.Broadcast(JsonConvert.SerializeObject(command));
                }
            }
            catch (Exception e)
            {
                Logger.Instance.Exception("Can't send message to all clients! Exception: " + e);
            }
        }
コード例 #3
0
        public bool SendToClient(ServerCommand command)
        {
            if (_client == null || !_client.Connected)
            {
                return(false);
            }

            string message = JsonConvert.SerializeObject(command, new JsonSerializerSettings()
            {
                NullValueHandling = NullValueHandling.Ignore, DefaultValueHandling = DefaultValueHandling.Ignore
            });

            byte[] buffer = Encoding.UTF8.GetBytes(message);
            try
            {
                _client.GetStream().Write(buffer, 0, buffer.Length);
            }
            catch (Exception)
            {
                return(false);
            }

            return(true);
        }