private void CreateLeaderboard() { if (_multiplayerLeaderboard == null) { _multiplayerLeaderboard = ui.CreateViewController <MultiplayerLeaderboardViewController>(); _multiplayerLeaderboard.rectTransform.anchorMin = new Vector2(0.3f, 0f); _multiplayerLeaderboard.rectTransform.anchorMax = new Vector2(0.7f, 1f); } }
protected override void DidActivate(bool firstActivation, ActivationType type) { if (_multiplayerLeaderboard == null) { _multiplayerLeaderboard = BSMultiplayerUI._instance.CreateViewController <MultiplayerLeaderboardViewController>(); _multiplayerLeaderboard.rectTransform.anchorMin = new Vector2(0.1f, 0f); _multiplayerLeaderboard.rectTransform.anchorMax = new Vector2(0.9f, 1f); PushViewController(_multiplayerLeaderboard, true); } }
protected override void DidActivate() { ui = BSMultiplayerUI._instance; _songLoader = FindObjectOfType <SongLoader>(); localPlayerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); if (_songPreviewPlayer == null) { ObjectProvider[] providers = Resources.FindObjectsOfTypeAll <ObjectProvider>().Where(x => x.name == "SongPreviewPlayerProvider").ToArray(); if (providers.Length > 0) { _songPreviewPlayer = providers[0].GetProvidedObject <SongPreviewPlayer>(); } } if (_backButton == null) { _backButton = ui.CreateBackButton(rectTransform); _backButton.onClick.AddListener(delegate() { BSMultiplayerClient._instance.DataReceived -= DataReceived; BSMultiplayerClient._instance.DisconnectFromServer(); _songPreviewPlayer.CrossfadeToDefault(); try { transform.parent.GetComponent <MultiplayerServerHubViewController>().UpdatePage(); } catch (Exception e) { Console.WriteLine($"ServerHub exception: {e}"); } foreach (AvatarController avatar in _avatars) { Destroy(avatar.gameObject); } DismissModalViewController(null, false); }); } if (_timerText == null) { _timerText = ui.CreateText(rectTransform, "", new Vector2(0f, -5f)); _timerText.fontSize = 8f; _timerText.alignment = TextAlignmentOptions.Center; _timerText.rectTransform.sizeDelta = new Vector2(20f, 6f); } if (_selectText == null) { _selectText = ui.CreateText(rectTransform, "", new Vector2(0f, -36f)); _selectText.fontSize = 7f; _selectText.alignment = TextAlignmentOptions.Center; _selectText.rectTransform.sizeDelta = new Vector2(120f, 6f); } if (_loadingIndicator == null) { try { _loadingIndicator = ui.CreateLoadingIndicator(rectTransform); (_loadingIndicator.transform as RectTransform).anchorMin = new Vector2(0.5f, 0.5f); (_loadingIndicator.transform as RectTransform).anchorMax = new Vector2(0.5f, 0.5f); (_loadingIndicator.transform as RectTransform).anchoredPosition = new Vector2(0f, 0f); _loadingIndicator.SetActive(true); } catch (Exception e) { Console.WriteLine("EXCEPTION: " + e); } } if (_selectedSongCell == null) { _selectedSongCell = Instantiate(Resources.FindObjectsOfTypeAll <SongListTableCell>().First(x => x.name == "SongListTableCell"), rectTransform, false); (_selectedSongCell.transform as RectTransform).anchorMin = new Vector2(0.5f, 0.5f); (_selectedSongCell.transform as RectTransform).anchorMax = new Vector2(0.5f, 0.5f); (_selectedSongCell.transform as RectTransform).anchoredPosition = new Vector2(-25f, 0); _selectedSongCell.gameObject.SetActive(false); } else { _selectedSongCell.gameObject.SetActive(false); } if (_multiplayerLeaderboard == null) { _multiplayerLeaderboard = ui.CreateViewController <MultiplayerLeaderboardViewController>(); _multiplayerLeaderboard.rectTransform.anchorMin = new Vector2(0.3f, 0f); _multiplayerLeaderboard.rectTransform.anchorMax = new Vector2(0.7f, 1f); PushViewController(_multiplayerLeaderboard, true); } else { if (_viewControllers.IndexOf(_multiplayerLeaderboard) < 0) { PushViewController(_multiplayerLeaderboard, true); } } Console.WriteLine($"Connecting to {selectedServerIP}:{selectedServerPort}"); if (BSMultiplayerClient._instance.ConnectToServer(selectedServerIP, selectedServerPort)) { BSMultiplayerClient._instance.SendString(JsonUtility.ToJson(new ClientCommand(ClientCommandType.GetServerState))); BSMultiplayerClient._instance.SendString(JsonUtility.ToJson(new ClientCommand(ClientCommandType.GetAvailableSongs))); StartCoroutine(BSMultiplayerClient._instance.ReceiveFromServerCoroutine()); BSMultiplayerClient._instance.DataReceived += DataReceived; } else { _loading = false; TextMeshProUGUI _errorText = ui.CreateText(rectTransform, String.Format("Can't connect to server!"), new Vector2(0f, -48f)); _errorText.alignment = TextAlignmentOptions.Center; Destroy(_errorText.gameObject, 5f); } }