public void OnDisable() { if (pluginController != null) { Object.Destroy(pluginController); } DiscordRpc.Shutdown(); OnApplicationQuit(); RemoveHarmonyPatches(); }
public void OnApplicationQuit() { DiscordRpc.Shutdown(); }
public void OnApplicationQuit() { SceneManager.sceneLoaded -= SceneManagerOnSceneLoaded; DiscordRpc.Shutdown(); }