protected override void DidActivate(bool firstActivation, bool addedToHierarchy, bool screenSystemEnabling) { if (firstActivation) { SetTitle("Custom Campaigns"); showBackButton = true; _campaignFlowCoordinator = Resources.FindObjectsOfTypeAll <CampaignFlowCoordinator>().First(); _missionMapAnimationController = Resources.FindObjectsOfTypeAll <MissionMapAnimationController>().First(); _missionNodesManager = Resources.FindObjectsOfTypeAll <MissionNodesManager>().First(); _missionStagesManager = Resources.FindObjectsOfTypeAll <MissionStagesManager>().First(); _missionConnectionsGenerator = Resources.FindObjectsOfTypeAll <MissionConnectionsGenerator>().First(); _missionSelectionMapViewController = Resources.FindObjectsOfTypeAll <MissionSelectionMapViewController>().First(); _missionNodeSelectionManager = Resources.FindObjectsOfTypeAll <MissionNodeSelectionManager>().First(); _missionLevelDetailViewController = Resources.FindObjectsOfTypeAll <MissionLevelDetailViewController>().First(); _missionResultsViewController = Resources.FindObjectsOfTypeAll <MissionResultsViewController>().First(); _playButton = _missionLevelDetailViewController.GetPrivateField <Button>("_playButton"); _mapScrollView = _missionSelectionMapViewController.GetPrivateField <ScrollView>("_mapScrollView"); _mapScrollViewItemsVisibilityController = _mapScrollView.GetComponent <ScrollViewItemsVisibilityController>(); _backgroundImage = _mapScrollView.GetComponentsInChildren <Image>().First(x => x.name == "Map"); _missionSelectionNavigationController = _campaignFlowCoordinator.GetPrivateField <MissionSelectionNavigationController>("_missionSelectionNavigationController"); _gameplayModifierInfoListItemsList = _missionLevelDetailViewController.GetPrivateField <GameplayModifierInfoListItemsList>("_gameplayModifierInfoListItemsList"); _modifiersPanelGO = _missionLevelDetailViewController.GetPrivateField <GameObject>("_modifiersPanelGO"); _gameplayModifiersModel = _missionLevelDetailViewController.GetPrivateField <GameplayModifiersModelSO>("_gameplayModifiersModel"); BSMLParser.instance.Parse(Utilities.GetResourceContent(Assembly.GetExecutingAssembly(), "BeatSaberCustomCampaigns.Views.challenge-detail.bsml"), _missionLevelDetailViewController.gameObject, this); _campaignProgressModel = _campaignFlowCoordinator.GetPrivateField <CampaignProgressModel>("_campaignProgressModel"); _campaignListViewController = BeatSaberUI.CreateViewController <CampaignListViewController>(); _campaignDetailViewController = BeatSaberUI.CreateViewController <CampaignDetailViewController>(); _campaignTotalLeaderboardViewController = BeatSaberUI.CreateViewController <CampaignTotalLeaderboardViewController>(); _campaignListNavigationController = BeatSaberUI.CreateViewController <NavigationController>(); _campaignListViewController.clickedCampaign += ShowDetails; _campaignDetailViewController.clickedPlay += OpenCampaign; _campaignChallengeLeaderbaordViewController = BeatSaberUI.CreateViewController <CampaignChallengeLeaderboardViewController>(); _unlockedItemsViewController = BeatSaberUI.CreateViewController <UnlockedItemsViewController>(); } if (addedToHierarchy) { SetBaseCampaignEnabled(false); SetViewControllerToNavigationController(_campaignListNavigationController, _campaignListViewController); ProvideInitialViewControllers(_campaignListNavigationController); } }