public static ArrayTextureData From( IEnumerable <Bitmap> bitmaps, IEnumerable <ITextureTransformation> transformations) { return(From(bitmaps.Select(bitmap => TextureData.From(bitmap, transformations)))); }
public static ArrayTextureData From( IEnumerable <Stream> streams, IEnumerable <ITextureTransformation> transformations) { return(From(streams.Select(stream => TextureData.From(stream, transformations)))); }