private static void Add(ref DragonBody body) { DragonBody newBody = new DragonBody(1200, 1200, 50, 50, 0, 0, true, body, null); GameViewModel.actors.Add(newBody); body.Next = newBody; body = newBody; }
public static void DragonInit(int height, int length) { DragonHead head = new DragonHead(1050, height, 50, 50, 0, 0, true); DragonBody body = new DragonBody(1200, 1200, 50, 50, 0, 0, true, head, null); GameViewModel.actors.Add(body); for (int i = 0; i < length; i++) { Add(ref body); } GameViewModel.actors.Add(head); }