public Simulator[] GetListOfSimulators() { var simulators = new List <Simulator>(); var lines = GetInstrumentsOutput(); foreach (var line in lines) { var sim = new Simulator(line); if (sim.IsValid()) { simulators.Add(sim); } } return(simulators.ToArray()); }
public Simulator[] GetListOfSimulators() { var simulators = new List<Simulator>(); var lines = GetInstrumentsOutput(); foreach (var line in lines) { var sim = new Simulator(line); if (sim.IsValid()) { simulators.Add(sim); } } //var names = simulators.Select(x => x.Name).Aggregate((current, next) => current + System.Environment.NewLine + next); //Console.WriteLine (names); return simulators.ToArray(); }
public Simulator[] GetListOfSimulators() { var simulators = new List <Simulator>(); var lines = GetInstrumentsOutput(); foreach (var line in lines) { var sim = new Simulator(line); if (sim.IsValid()) { simulators.Add(sim); } } //var names = simulators.Select(x => x.Name).Aggregate((current, next) => current + System.Environment.NewLine + next); //Console.WriteLine (names); return(simulators.ToArray()); }