public static void Main() { //Opens a new Graphics Window("Battleships", 800, 600); SwinGame.OpenGraphicsWindow("Battleships", 800, 600); //Load Resources GameResources.LoadResources(); SwinGame.PlayMusic(GameResources.GameMusic("Background")); //Game Loop do { GameController.HandleUserInput(); GameController.DrawScreen(); if (SwinGame.KeyTyped(KeyCode.vk_F10)) { SwinGame.ToggleFullScreen(); } } while (!(SwinGame.WindowCloseRequested() == true | GameController.CurrentState == GameState.Quitting)); SwinGame.StopMusic(); //Free Resources and Close Audio, to end the program. GameResources.FreeResources(); }
public static int Main() { //Opens a new Graphics Window SwinGame.OpenGraphicsWindow("Battle Ships", 800, 600); //Load Resources GameResources.LoadResources(); SwinGame.PlayMusic(GameResources.GameMusic("Background")); //Game Loop do { GameController.HandleUserInput(); GameController.DrawScreen(); } while (!(SwinGame.WindowCloseRequested() == true | GameController.CurrentState == GameState.Quitting)); SwinGame.StopMusic(); //Free Resources and Close Audio, to end the program. try { GameResources.FreeResources(); } catch (Exception e) { System.Console.WriteLine("The following exception is due to .NET 4+"); System.Console.WriteLine(e.Message); return(1); } return(0); }