private static PlayerInfoModel CreatePlayer(string player) { Console.WriteLine($"Player information for {player}"); PlayerInfoModel output = new PlayerInfoModel(); ShowGridBlank(); output.UserName = AskForUserName(player); GameLogic.InitializeGrid(output); PlaceShips(output); Console.Clear(); return(output); }
private static PlayerInfoModel CreatePlayer(string playerTitle) { PlayerInfoModel output = new PlayerInfoModel(); Console.WriteLine($"Player information for { playerTitle }"); output.Name = AskForUsersName(); // Load up the Shot Grid GameLogic.InitializeGrid(output); // Ask user for ship placements PlaceShips(output); Console.Clear(); return(output); }
private static PlayerModel CreatePlayer(string playtitle) { PlayerModel output = new PlayerModel(); Console.WriteLine($"Player information for {playtitle}:"); //Ask players'name output.PlayersName = AskUsersName(); //Load up the shotgrid GameLogic.InitializeGrid(output); //Ask for 5 ship placement PlaceShips(output); //Clear Console.Clear(); return(output); }
private static PlayerInfoModel CreatePlayer(string playerTitle) { PlayerInfoModel output = new PlayerInfoModel(); Console.WriteLine($"Player information for {playerTitle}: "); //ask user for their name output.UsersName = AskForUsersName(); //load up shot grid GameLogic.InitializeGrid(output); //ask user for ship placements PlaceShips(output); //clear console Console.Clear(); return(output); }
private static PlayerInfoModel CreatePlayer(string playerTitle) //Player 1 and Player 2 { PlayerInfoModel output = new PlayerInfoModel(); Console.WriteLine($"Player information for {playerTitle}: "); //ask user for their name, directs to method that will return the username. output.UsersName = AskForUsersName(); //load up shot grid A1, A2...E5 GameLogic.InitializeGrid(output); //ask user for their 5 ship placements PlaceShips(output); Console.Clear(); return(output); //playerinfomodel }