private void SpawnEnemies() { var BattleCruiser = System.Reflection.Assembly.GetExecutingAssembly().Location + "\\..\\..\\..\\Resources\\Battlecruiser.png"; var BattleStar = System.Reflection.Assembly.GetExecutingAssembly().Location + "\\..\\..\\..\\Resources\\Battlestar.PNG"; var Raider = System.Reflection.Assembly.GetExecutingAssembly().Location + "\\..\\..\\..\\Resources\\Raider.png"; GameCharacters.Quacklon Quack = new GameCharacters.Quacklon(); Quack.SetQuacklonDefaultPos(); Quack.SetShipType(); if (Quack.EnemyShipType == "Quacklon Battlecruiser") { int id = Quackers.Count + 1; Quack.ID = "Quack" + id; Quackers.Add(Quack.ID, Quack); DrawEnemy(BattleCruiser, 0, 0); } else if (Quack.EnemyShipType == "Quacklon Battlestar") { int id = Quackers.Count + 1; Quack.ID = "Quack" + id; Quackers.Add(Quack.ID, Quack); DrawEnemy(BattleStar, 0, 0); } else if (Quack.EnemyShipType == "Quacklon Raider") { int id = Quackers.Count + 1; Quack.ID = "Quack" + id; Quackers.Add(Quack.ID, Quack); DrawEnemy(Raider, 0, 0); } }
private void DisplayEnemy(GameCharacters.Quacklon Quack) { var BattleCruiser = System.Reflection.Assembly.GetExecutingAssembly().Location + "\\..\\..\\..\\Resources\\Battlecruiser.png"; var BattleStar = System.Reflection.Assembly.GetExecutingAssembly().Location + "\\..\\..\\..\\Resources\\Battlestar.PNG"; var Raider = System.Reflection.Assembly.GetExecutingAssembly().Location + "\\..\\..\\..\\Resources\\Raider.png"; if (Quack.EnemyShipType == "Quacklon Battlecruiser") { DrawEnemy(BattleCruiser, Quack.CurrentLocation.XCoordinate, Quack.CurrentLocation.YCoordinate); } else if (Quack.EnemyShipType == "Quacklon Battlestar") { DrawEnemy(BattleStar, Quack.CurrentLocation.XCoordinate, Quack.CurrentLocation.YCoordinate); } else if (Quack.EnemyShipType == "Quacklon Raider") { DrawEnemy(Raider, Quack.CurrentLocation.XCoordinate, Quack.CurrentLocation.YCoordinate); } }