/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public PrePlaystate(Game1 game) : base(game) { _game = game; _spriteBatch = new SpriteBatch(GraphicsDevice); _tickTime = TimeSpan.FromSeconds(.5f); _selectTick = TimeSpan.FromSeconds(.2f); }