/// <summary> /// Completes the deployment phase of the game and /// switches to the battle mode (Discovering state) /// </summary> /// <remarks> /// This adds the players to the game before switching /// state. /// </remarks> public static void EndDeployment() { //deploy the players _theGame.AddDeployedPlayer(_human); _theGame.AddDeployedPlayer(_ai); SwitchState(GameState.Discovering); }