private void deck1PictureBox_Paint(object sender, PaintEventArgs e) { GraphicContext.DrawShipSet(player1.ShipSet, e); GraphicContext.DrawDeckStatus(player1.RevealedCells, player1.ShipSet, e); if (player1.LastCells[0] != -1 && player1.LastCells[1] != -1) { GraphicContext.DrawOuterFrameCell(player1.LastCells[0], player1.LastCells[1], 7, e); } }
// Sự kiện tô tàu trên deck private void DeckPictureBoxPaint(object sender, PaintEventArgs e) { GraphicContext.DrawShipSet(player.ShipSet, e); }