public void Init(Size size, Player player, bool autoFill = false) { this.size = size; this.player = player; GameInit.setField(this, size, player); ships = new List <Ship>(); if (autoFill) { RandomPutShip(); } }
// Inicialization part--------------------------------------------- // Make field empty public void Reset() { // Clear field and ships.Clear(); GameInit.setField(this, size, player); }