public override void Enable() { base.Enable(); selectAttackParameter = character.characterParameter.moveAttackParameter; IT_Gesture.onDraggingStartE += OnDraggingStart; BCameraChange.Instance.ActiveUpMode (); }
public override void Enable() { base.Enable(); selectAttackParameter = character.characterParameter.moveAttackParameter; IT_Gesture.onDraggingStartE += OnDraggingStart; BCameraChange.Instance.ActiveUpMode(); }