public BaseManager(AuthorizedUser authorizedUser = null) { _authorizedUser = authorizedUser; }
public LevelManager(AuthorizedUser authorizedUser = null) : base(authorizedUser) { }
public AssetsManager(AuthorizedUser user) : base(user) { }
public GameMetricManager(AuthorizedUser authUser) : base(authUser) { }
public CharacterProfileManager(AuthorizedUser authorizedUser) : base(authorizedUser) { }