public static void ValidateRegisterUser(RegisterUserModel model) { ValidateAuthCode(model.AuthCode); ValidateNickname(model.Nickname); ValidateUsername(model.Username); }
public HttpResponseMessage RegisterUser(RegisterUserModel model) { return this.ExecuteOperationAndHandleExceptions(() => { var context = new GameContext(); var dbUser = UserPersister.GetUserByUsernameAndDisplayName(model.Username, model.Nickname, context); if (dbUser != null) { throw new InvalidOperationException("This user already exists in the database"); } dbUser = new User() { Username = model.Username.ToLower(), Nickname = model.Nickname, AuthCode = model.AuthCode, Role = context.Roles.Where(r => r.Name == "user").FirstOrDefault() }; context.Users.Add(dbUser); dbUser.SessionKey = UserPersister.GenerateSessionKey(dbUser.Id); context.SaveChanges(); var responseModel = new UserResponseModel() { Nickname = dbUser.Nickname, SesionKey = dbUser.SessionKey }; var response = this.Request.CreateResponse(HttpStatusCode.Created, responseModel); return response; }); }